mlsanityData to 14 Oct 2026

A New Optimal Algorithm for Computing the Visibility Area of a simple Polygon from a Viewpoint

arXiv 1803.10184 ↗First posted 27 Mar 2018cs.CG cs.CC cs.DScited by 2

Not on the map. Why?

Abstract (arXiv)

Given a simple polygon mathcal P of n vertices in the Plane. We study the problem of computing the visibility area from a given viewpoint q inside mathcal P where only sub-linear variables are allowed for working space. Without any memory-constrained, this problem was previously solved in O(n) -time and O(n) -variables space. In a newer research, the visibility area of a point be computed in O(n) -time, using O(√n) variables for working space. In this paper, we present an optimal-time algorithm, using O(c/log n) variables space for computing visibility area, where c<n is the number of critical vertices. We keep the algorithm in the linear-time and reduce space as much as possible.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). First posted on arXiv 27 Mar 2018.

Builds on

No reference list yet.

Built on by

Cited by year

Citing papers per year: 2023: 2.

2 papers.