Recurrent Predictive State Policy Networks
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Abstract (arXiv)
We introduce Recurrent Predictive State Policy (RPSP) networks, a recurrent architecture that brings insights from predictive state representations to reinforcement learning in partially observable environments. Predictive state policy networks consist of a recursive filter, which keeps track of a belief about the state of the environment, and a reactive policy that directly maps beliefs to actions, to maximize the cumulative reward. The recursive filter leverages predictive state representations (PSRs) (Rosencrantz and Gordon, 2004; Sun et al., 2016) by modeling predictive state-- a prediction of the distribution of future observations conditioned on history and future actions. This representation gives rise to a rich class of statistically consistent algorithms (Hefny et al., 2018) to initialize the recursive filter. Predictive state serves as an equivalent representation of a belief state. Therefore, the policy component of the RPSP-network can be purely reactive, simplifying training while still allowing optimal behaviour. Moreover, we use the PSR interpretation during training as well, by incorporating prediction error in the loss function. The entire network (recursive filter and reactive policy) is still differentiable and can be trained using gradient based methods. We optimize our policy using a combination of policy gradient based on rewards (Williams, 1992) and gradient descent based on prediction error. We show the efficacy of RPSP-networks under partial observability on a set of robotic control tasks from OpenAI Gym. We empirically show that RPSP-networks perform well compared with memory-preserving networks such as GRUs, as well as finite memory models, being the overall best performing method.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 5 Mar 2018.
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Citing papers per year: 2019: 1; 2020: 0; 2021: 0; 2022: 0; 2023: 0; 2024: 1; 2025: 0; 2026: 4.
6 papers.
- 2019Learning Belief Representations for Imitation Learning in POMDPscited by 23
- 2026Pretraining Recurrent Networks without Recurrencecited by 5
- 2024An Empirical Study on the Power of Future Prediction in Partially Observable Environmentscited by 3
- 2026Temporal Recurrence Favors Fewer Layerscited by 1
- 2026Belief-State RWKV for Reinforcement Learning under Partial Observabilitycited by 0
- 2026AtomWorld-Mem: Memory-Restored World States for Long-Horizon Atomistic Evolutioncited by 0
- 2026AtomWorld-Mem: Memory-Restored World States for Long-Horizon Atomistic Evolution25 Sep 2026
- 2026Temporal Recurrence Favors Fewer Layers11 Sep 2026
- 2026Pretraining Recurrent Networks without Recurrence4 Jun 2026
- 2026Belief-State RWKV for Reinforcement Learning under Partial Observability1 Apr 2026
- 2024An Empirical Study on the Power of Future Prediction in Partially Observable Environments11 Feb 2024
- 2019Learning Belief Representations for Imitation Learning in POMDPs22 Jun 2019