Balancing Two-Player Stochastic Games with Soft Q-Learning
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Abstract (arXiv)
Within the context of video games the notion of perfectly rational agents can be undesirable as it leads to uninteresting situations, where humans face tough adversarial decision makers. Current frameworks for stochastic games and reinforcement learning prohibit tuneable strategies as they seek optimal performance. In this paper, we enable such tuneable behaviour by generalising soft Q-learning to stochastic games, where more than one agent interact strategically. We contribute both theoretically and empirically. On the theory side, we show that games with soft Q-learning exhibit a unique value and generalise team games and zero-sum games far beyond these two extremes to cover a continuous spectrum of gaming behaviour. Experimentally, we show how tuning agents' constraints affect performance and demonstrate, through a neural network architecture, how to reliably balance games with high-dimensional representations.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). First posted on arXiv 9 Feb 2018.
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Citing papers per year: 2020: 1; 2021: 3; 2022: 1.
5 papers.
- 2021Towards General Function Approximation in Zero-Sum Markov Gamescited by 42
- 2020Robust Inverse Reinforcement Learning under Transition Dynamics Mismatchcited by 33
- 2021ROMAX: Certifiably Robust Deep Multiagent Reinforcement Learning via Convex Relaxationcited by 17
- 2021Modeling the Interaction between Agents in Cooperative Multi-Agent Reinforcement Learningcited by 7
- 2022Variational Inference for Model-Free and Model-Based Reinforcement Learningcited by 1
- 2022Variational Inference for Model-Free and Model-Based Reinforcement Learning4 Sep 2022
- 2021ROMAX: Certifiably Robust Deep Multiagent Reinforcement Learning via Convex Relaxation14 Sep 2021
- 2021Towards General Function Approximation in Zero-Sum Markov Games30 Jul 2021
- 2021Modeling the Interaction between Agents in Cooperative Multi-Agent Reinforcement Learning10 Feb 2021
- 2020Robust Inverse Reinforcement Learning under Transition Dynamics Mismatch2 Jul 2020