TreeQN and ATreeC: Differentiable Tree-Structured Models for Deep Reinforcement Learning
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Abstract (arXiv)
Combining deep model-free reinforcement learning with on-line planning is a promising approach to building on the successes of deep RL. On-line planning with look-ahead trees has proven successful in environments where transition models are known a priori. However, in complex environments where transition models need to be learned from data, the deficiencies of learned models have limited their utility for planning. To address these challenges, we propose TreeQN, a differentiable, recursive, tree-structured model that serves as a drop-in replacement for any value function network in deep RL with discrete actions. TreeQN dynamically constructs a tree by recursively applying a transition model in a learned abstract state space and then aggregating predicted rewards and state-values using a tree backup to estimate Q-values. We also propose ATreeC, an actor-critic variant that augments TreeQN with a softmax layer to form a stochastic policy network. Both approaches are trained end-to-end, such that the learned model is optimised for its actual use in the tree. We show that TreeQN and ATreeC outperform n-step DQN and A2C on a box-pushing task, as well as n-step DQN and value prediction networks (Oh et al. 2017) on multiple Atari games. Furthermore, we present ablation studies that demonstrate the effect of different auxiliary losses on learning transition models.
Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). First posted on arXiv 31 Oct 2017.
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Citing papers per year: 2021: 5; 2022: 0; 2023: 2; 2024: 1; 2025: 2; 2026: 2.
12 papers.
- 2021Combinatorial optimization and reasoning with graph neural networkscited by 268
- 2021From Machine Learning to Robotics: Challenges and Opportunities for Embodied Intelligencecited by 35
- 2021Differentiable SLAM-net: Learning Particle SLAM for Visual Navigationcited by 34
- 2021A Survey on Deep Reinforcement Learning for Audio-Based Applicationscited by 17
- 2021High-Accuracy Model-Based Reinforcement Learning, a Surveycited by 13
- 2025When Can Model-Free Reinforcement Learning be Enough for Thinking?cited by 6
- 2023A Review of Symbolic, Subsymbolic and Hybrid Methods for Sequential Decision Makingcited by 2
- 2025ReaCritic: Reasoning Transformer-based DRL Critic-model Scaling For Wireless Networkscited by 1
- 2023AI planning in the imagination: High-level planning on learned abstract search spacescited by 0
- 2024AlphaZeroES: Direct score maximization outperforms planning loss minimizationcited by 0
- 2026FlexLoop: Depth-Elastic Looped Policies for Adaptive Test-Time Computation in Deep RLcited by 0
- 2026Learning to Play: Reinforcement Learning and Gamescited by 0
- 2026Learning to Play: Reinforcement Learning and Games12 Oct 2026
- 2026FlexLoop: Depth-Elastic Looped Policies for Adaptive Test-Time Computation in Deep RL28 Sep 2026
- 2025When Can Model-Free Reinforcement Learning be Enough for Thinking?20 Jun 2025
- 2025ReaCritic: Reasoning Transformer-based DRL Critic-model Scaling For Wireless Networks16 May 2025
- 2024AlphaZeroES: Direct score maximization outperforms planning loss minimization12 Jun 2024
- 2023AI planning in the imagination: High-level planning on learned abstract search spaces16 Aug 2023
- 2023A Review of Symbolic, Subsymbolic and Hybrid Methods for Sequential Decision Making20 Apr 2023
- 2021From Machine Learning to Robotics: Challenges and Opportunities for Embodied Intelligence28 Oct 2021
- 2021High-Accuracy Model-Based Reinforcement Learning, a Survey17 Jul 2021
- 2021Differentiable SLAM-net: Learning Particle SLAM for Visual Navigation17 May 2021
- 2021Combinatorial optimization and reasoning with graph neural networks18 Feb 2021
- 2021A Survey on Deep Reinforcement Learning for Audio-Based Applications1 Jan 2021