Hodge decomposition and the Shapley value of a cooperative game
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Abstract (arXiv)
We show that a cooperative game may be decomposed into a sum of component games, one for each player, using the combinatorial Hodge decomposition on a graph. This decomposition is shown to satisfy certain efficiency, null-player, symmetry, and linearity properties. Consequently, we obtain a new characterization of the classical Shapley value as the value of the grand coalition in each player's component game. We also relate this decomposition to a least-squares problem involving inessential games (in a similar spirit to previous work on least-squares and minimum-norm solution concepts) and to the graph Laplacian. Finally, we generalize this approach to games with weights and/or constraints on coalition formation.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). First posted on arXiv 25 Sep 2017.
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2 papers.