Autonomous Quadrotor Landing using Deep Reinforcement Learning
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Abstract (arXiv)
Landing an unmanned aerial vehicle (UAV) on a ground marker is an open problem despite the effort of the research community. Previous attempts mostly focused on the analysis of hand-crafted geometric features and the use of external sensors in order to allow the vehicle to approach the land-pad. In this article, we propose a method based on deep reinforcement learning that only requires low-resolution images taken from a down-looking camera in order to identify the position of the marker and land the UAV on it. The proposed approach is based on a hierarchy of Deep Q-Networks (DQNs) used as high-level control policy for the navigation toward the marker. We implemented different technical solutions, such as the combination of vanilla and double DQNs, and a partitioned buffer replay. Using domain randomization we trained the vehicle on uniform textures and we tested it on a large variety of simulated and real-world environments. The overall performance is comparable with a state-of-the-art algorithm and human pilots.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 11 Sep 2017.
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Citing papers per year: 2023: 2; 2024: 0; 2025: 2.
4 papers.
- 2023Learning to Fly in Secondscited by 31
- 2023(Ir)rationality in AI: State of the Art, Research Challenges and Open Questionscited by 5
- 2025Reinforcement Learning-Based Monocular Vision Approach for Autonomous UAV Landingcited by 0
- 2025Reinforcement Learning for Robotic Safe Control with Force Sensingcited by 0
- 2025Reinforcement Learning for Robotic Safe Control with Force Sensing30 Oct 2025
- 2025Reinforcement Learning-Based Monocular Vision Approach for Autonomous UAV Landing11 May 2025
- 2023(Ir)rationality in AI: State of the Art, Research Challenges and Open Questions28 Nov 2023
- 2023Learning to Fly in Seconds22 Nov 2023