STARDATA: A StarCraft AI Research Dataset
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Abstract (arXiv)
We release a dataset of 65646 StarCraft replays that contains 1535 million frames and 496 million player actions. We provide full game state data along with the original replays that can be viewed in StarCraft. The game state data was recorded every 3 frames which ensures suitability for a wide variety of machine learning tasks such as strategy classification, inverse reinforcement learning, imitation learning, forward modeling, partial information extraction, and others. We use TorchCraft to extract and store the data, which standardizes the data format for both reading from replays and reading directly from the game. Furthermore, the data can be used on different operating systems and platforms. The dataset contains valid, non-corrupted replays only and its quality and diversity was ensured by a number of heuristics. We illustrate the diversity of the data with various statistics and provide examples of tasks that benefit from the dataset. We make the dataset available at https://github.com/TorchCraft/StarData . En Taro Adun!
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). First posted on arXiv 7 Aug 2017.
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Citing papers per year: 2021: 3; 2022: 2; 2023: 1; 2024: 0; 2025: 0; 2026: 1.
7 papers.
- 2023ORL-AUDITOR: Dataset Auditing in Offline Deep Reinforcement Learningcited by 11
- 2022ESTA: An Esports Trajectory and Action Datasetcited by 6
- 2021Leveraging Transformers for StarCraft Macromanagement Predictioncited by 3
- 2022SC2EGSet: StarCraft II Esport Replay and Game-state Datasetcited by 3
- 2021Drill the Cork of Information Bottleneck by Inputting the Most Important Datacited by 1
- 2021AI in (and for) Gamescited by 0
- 2026Esports World Model Datasetcited by 0
- 2026Esports World Model Dataset12 Oct 2026
- 2023ORL-AUDITOR: Dataset Auditing in Offline Deep Reinforcement Learning6 Sep 2023
- 2022ESTA: An Esports Trajectory and Action Dataset20 Sep 2022
- 2022SC2EGSet: StarCraft II Esport Replay and Game-state Dataset7 Jul 2022
- 2021Leveraging Transformers for StarCraft Macromanagement Prediction11 Oct 2021
- 2021Drill the Cork of Information Bottleneck by Inputting the Most Important Data15 May 2021
- 2021AI in (and for) Games7 May 2021