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Decision-Making and Biases in Cybersecurity Capability Development: Evidence from a Simulation Game Experiment

arXiv 1707.01031 ↗First posted 4 Jul 2017cs.CR cs.CY cs.HCcited by 1

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Abstract (arXiv)

We developed a simulation game to study the effectiveness of decision-makers in overcoming two complexities in building cybersecurity capabilities: potential delays in capability development; and uncertainties in predicting cyber incidents. Analyzing 1,479 simulation runs, we compared the performances of a group of experienced professionals with those of an inexperienced control group. Experienced subjects did not understand the mechanisms of delays any better than inexperienced subjects; however, experienced subjects were better able to learn the need for proactive decision-making through an iterative process. Both groups exhibited similar errors when dealing with the uncertainty of cyber incidents. Our findings highlight the importance of training for decision-makers with a focus on systems thinking skills, and lay the groundwork for future research on uncovering mental biases about the complexities of cybersecurity.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). First posted on arXiv 4 Jul 2017.

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