Experience Replay Using Transition Sequences
Not on the map. Why?
Abstract (arXiv)
Experience replay is one of the most commonly used approaches to improve the sample efficiency of reinforcement learning algorithms. In this work, we propose an approach to select and replay sequences of transitions in order to accelerate the learning of a reinforcement learning agent in an off-policy setting. In addition to selecting appropriate sequences, we also artificially construct transition sequences using information gathered from previous agent-environment interactions. These sequences, when replayed, allow value function information to trickle down to larger sections of the state/state-action space, thereby making the most of the agent's experience. We demonstrate our approach on modified versions of standard reinforcement learning tasks such as the mountain car and puddle world problems and empirically show that it enables better learning of value functions as compared to other forms of experience replay. Further, we briefly discuss some of the possible extensions to this work, as well as applications and situations where this approach could be particularly useful.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). First posted on arXiv 30 May 2017.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2022: 1; 2023: 1.
2 papers.