mlsanityData to 7 Oct 2026

Deep Feature Learning for Graphs

arXiv 1704.08829 ↗First posted 28 Apr 2017stat.ML cs.LG cs.SIcited by 6

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Abstract (arXiv)

This paper presents a general graph representation learning framework called DeepGL for learning deep node and edge representations from large (attributed) graphs. In particular, DeepGL begins by deriving a set of base features (e.g., graphlet features) and automatically learns a multi-layered hierarchical graph representation where each successive layer leverages the output from the previous layer to learn features of a higher-order. Contrary to previous work, DeepGL learns relational functions (each representing a feature) that generalize across-networks and therefore useful for graph-based transfer learning tasks. Moreover, DeepGL naturally supports attributed graphs, learns interpretable features, and is space-efficient (by learning sparse feature vectors). In addition, DeepGL is expressive, flexible with many interchangeable components, efficient with a time complexity of O(|E|), and scalable for large networks via an efficient parallel implementation. Compared with the state-of-the-art method, DeepGL is (1) effective for across-network transfer learning tasks and attributed graph representation learning, (2) space-efficient requiring up to 6x less memory, (3) fast with up to 182x speedup in runtime performance, and (4) accurate with an average improvement of 20% or more on many learning tasks.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 28 Apr 2017.

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Citing papers per year: 2021: 1; 2022: 3; 2023: 0; 2024: 2.

6 papers.