Style Transfer Generative Adversarial Networks: Learning to Play Chess Differently
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Abstract (arXiv)
The idea of style transfer has largely only been explored in image-based tasks, which we attribute in part to the specific nature of loss functions used for style transfer. We propose a general formulation of style transfer as an extension of generative adversarial networks, by using a discriminator to regularize a generator with an otherwise separate loss function. We apply our approach to the task of learning to play chess in the style of a specific player, and present empirical evidence for the viability of our approach.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). First posted on arXiv 22 Feb 2017.
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2 papers.