Fast, Warped Graph Embedding: Unifying Framework and One-Click Algorithm
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Abstract (arXiv)
What is the best way to describe a user in a social network with just a few numbers? Mathematically, this is equivalent to assigning a vector representation to each node in a graph, a process called graph embedding. We propose a novel framework, GEM-D that unifies most of the past algorithms such as LapEigs, DeepWalk and node2vec. GEM-D achieves its goal by decomposing any graph embedding algorithm into three building blocks: node proximity function, warping function and loss function. Based on thorough analysis of GEM-D, we propose a novel algorithm, called UltimateWalk, which outperforms the most-recently proposed state-of-the-art DeepWalk and node2vec. The contributions of this work are: (1) The proposed framework, GEM-D unifies the past graph embedding algorithms and provides a general recipe of how to design a graph embedding; (2) the nonlinearlity in the warping function contributes significantly to the quality of embedding and the exponential function is empirically optimal; (3) the proposed algorithm, UltimateWalk is one-click (no user-defined parameters), scalable and has a closed-form solution.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). First posted on arXiv 19 Feb 2017.
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Citing papers per year: 2021: 2.
2 papers.
- 2021REFINE: Random RangE FInder for Network Embeddingcited by 9
- 2021Fast Graph Learning with Unique Optimal Solutionscited by 0
- 2021REFINE: Random RangE FInder for Network Embedding24 Aug 2021
- 2021Fast Graph Learning with Unique Optimal Solutions17 Feb 2021