An Integrated Simulator and Dataset that Combines Grasping and Vision for Deep Learning
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Abstract (arXiv)
Deep learning is an established framework for learning hierarchical data representations. While compute power is in abundance, one of the main challenges in applying this framework to robotic grasping has been obtaining the amount of data needed to learn these representations, and structuring the data to the task at hand. Among contemporary approaches in the literature, we highlight key properties that have encouraged the use of deep learning techniques, and in this paper, detail our experience in developing a simulator for collecting cylindrical precision grasps of a multi-fingered dexterous robotic hand.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). First posted on arXiv 7 Feb 2017.
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Citing papers per year: 2022: 1; 2023: 0; 2024: 0; 2025: 1.
2 papers.
- 2022DA2 Dataset: Toward Dexterity-Aware Dual-Arm Graspingcited by 11
- 2025GraspFactory: A Large Object-Centric Grasping Datasetcited by 0
- 2025GraspFactory: A Large Object-Centric Grasping Dataset24 Sep 2025
- 2022DA2 Dataset: Toward Dexterity-Aware Dual-Arm Grasping31 Jul 2022