PoseAgent: Budget-Constrained 6D Object Pose Estimation via Reinforcement Learning
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Abstract (arXiv)
State-of-the-art computer vision algorithms often achieve efficiency by making discrete choices about which hypotheses to explore next. This allows allocation of computational resources to promising candidates, however, such decisions are non-differentiable. As a result, these algorithms are hard to train in an end-to-end fashion. In this work we propose to learn an efficient algorithm for the task of 6D object pose estimation. Our system optimizes the parameters of an existing state-of-the art pose estimation system using reinforcement learning, where the pose estimation system now becomes the stochastic policy, parametrized by a CNN. Additionally, we present an efficient training algorithm that dramatically reduces computation time. We show empirically that our learned pose estimation procedure makes better use of limited resources and improves upon the state-of-the-art on a challenging dataset. Our approach enables differentiable end-to-end training of complex algorithmic pipelines and learns to make optimal use of a given computational budget.
Key facts. Cited by 9 papers in the map (data through 13 Oct 2026). First posted on arXiv 12 Dec 2016.
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Citing papers per year: 2021: 3; 2022: 2; 2023: 2; 2024: 1; 2025: 0; 2026: 1.
9 papers.
- 2023Tuning computer vision models with task rewardscited by 36
- 2021ReAgent: Point Cloud Registration using Imitation and Reinforcement Learningcited by 23
- 2021Reinforced Attention for Few-Shot Learning and Beyondcited by 18
- 2021PFRL: Pose-Free Reinforcement Learning for 6D Pose Estimationcited by 14
- 2022A Visual Navigation Perspective for Category-Level Object Pose Estimationcited by 8
- 2022SporeAgent: Reinforced Scene-level Plausibility for Object Pose Refinementcited by 4
- 2023Collaborative Multi-Agent Video Fast-Forwardingcited by 4
- 2024CMR-Agent: Learning a Cross-Modal Agent for Iterative Image-to-Point Cloud Registrationcited by 3
- 2026Lucida: Parse, Generate, and Place for Composable Real-to-Sim Scene Modelingcited by 2
- 2026Lucida: Parse, Generate, and Place for Composable Real-to-Sim Scene Modeling31 Aug 2026
- 2024CMR-Agent: Learning a Cross-Modal Agent for Iterative Image-to-Point Cloud Registration5 Aug 2024
- 2023Collaborative Multi-Agent Video Fast-Forwarding27 May 2023
- 2023Tuning computer vision models with task rewards16 Feb 2023
- 2022A Visual Navigation Perspective for Category-Level Object Pose Estimation25 Mar 2022
- 2022SporeAgent: Reinforced Scene-level Plausibility for Object Pose Refinement1 Jan 2022
- 2021Reinforced Attention for Few-Shot Learning and Beyond9 Apr 2021
- 2021ReAgent: Point Cloud Registration using Imitation and Reinforcement Learning28 Mar 2021
- 2021PFRL: Pose-Free Reinforcement Learning for 6D Pose Estimation24 Feb 2021