Linear Programming Heuristics for the Graph Isomorphism Problem
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Abstract (arXiv)
An isomorphism between two graphs is a bijection between their vertices that preserves the edges. We consider the problem of determining whether two finite undirected weighted graphs are isomorphic, and finding an isomorphism relating them if the answer is positive. In this paper we introduce effective probabilistic linear programming (LP) heuristics to solve the graph isomorphism problem. We motivate our heuristics by showing guarantees under some conditions, and present numerical experiments that show effectiveness of these heuristics in the general case.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 Nov 2016.
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Citing papers per year: 2021: 1; 2022: 1; 2023: 0; 2024: 0; 2025: 0; 2026: 1.
3 papers.