Interpolations of Smoke and Liquid Simulations
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Abstract (arXiv)
We present a novel method to interpolate smoke and liquid simulations in order to perform data-driven fluid simulations. Our approach calculates a dense space-time deformation using grid-based signed-distance functions of the inputs. A key advantage of this implicit Eulerian representation is that it allows us to use powerful techniques from the optical flow area. We employ a five-dimensional optical flow solve. In combination with a projection algorithm, and residual iterations, we achieve a robust matching of the inputs. Once the match is computed, arbitrary in between variants can be created very efficiently. To concatenate multiple long-range deformations, we propose a novel alignment technique. Our approach has numerous advantages, including automatic matches without user input, volumetric deformations that can be applied to details around the surface, and the inherent handling of topology changes. As a result, we can interpolate swirling smoke clouds, and splashing liquid simulations. We can even match and interpolate phenomena with fundamentally different physics: a drop of liquid, and a blob of heavy smoke.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). First posted on arXiv 30 Aug 2016.
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Citing papers per year: 2021: 2; 2022: 0; 2023: 0; 2024: 1.
3 papers.
- 2021Neural UpFlow: A Scene Flow Learning Approach to Increase the Apparent Resolution of Particle-Based Liquidscited by 2
- 2024Attention-Based Learning for Fluid State Interpolation and Editing in a Time-Continuous Frameworkcited by 1
- 2021Resistance-Time Co-Modulated PointNet for Temporal Super-Resolution Simulation of Blood Vessel Flowscited by 0
- 2024Attention-Based Learning for Fluid State Interpolation and Editing in a Time-Continuous Framework12 Jun 2024
- 2021Resistance-Time Co-Modulated PointNet for Temporal Super-Resolution Simulation of Blood Vessel Flows19 Nov 2021
- 2021Neural UpFlow: A Scene Flow Learning Approach to Increase the Apparent Resolution of Particle-Based Liquids9 Jun 2021