Learning an Optimization Algorithm through Human Design Iterations
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Abstract (arXiv)
Solving optimal design problems through crowdsourcing faces a dilemma: On one hand, human beings have been shown to be more effective than algorithms at searching for good solutions of certain real-world problems with high-dimensional or discrete solution spaces; on the other hand, the cost of setting up crowdsourcing environments, the uncertainty in the crowd's domain-specific competence, and the lack of commitment of the crowd, all contribute to the lack of real-world application of design crowdsourcing. We are thus motivated to investigate a solution-searching mechanism where an optimization algorithm is tuned based on human demonstrations on solution searching, so that the search can be continued after human participants abandon the problem. To do so, we model the iterative search process as a Bayesian Optimization (BO) algorithm, and propose an inverse BO (IBO) algorithm to find the maximum likelihood estimators of the BO parameters based on human solutions. We show through a vehicle design and control problem that the search performance of BO can be improved by recovering its parameters based on an effective human search. Thus, IBO has the potential to improve the success rate of design crowdsourcing activities, by requiring only good search strategies instead of good solutions from the crowd.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). First posted on arXiv 24 Aug 2016.
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Citing papers per year: 2021: 3.
3 papers.
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- 2021A Nested Weighted Tchebycheff Multi-Objective Bayesian Optimization Approach for Flexibility of Unknown Utopia Estimation in Expensive Black-box Design Problems16 Oct 2021
- 2021Design Strategy Network: A deep hierarchical framework to represent generative design strategies in complex action spaces7 Oct 2021
- 2021Toward AI Assistants That Let Designers Design22 Jul 2021