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Distributed Algorithms for Aggregative Games on Graphs

arXiv 1605.00267 ↗First posted 1 May 2016math.OCcited by 4

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Abstract (arXiv)

We consider a class of Nash games, termed as aggregative games, being played over a networked system. In an aggregative game, a player's objective is a function of the aggregate of all the players' decisions. Every player maintains an estimate of this aggregate, and the players exchange this information with their local neighbors over a connected network. We study distributed synchronous and asynchronous algorithms for information exchange and equilibrium computation over such a network. Under standard conditions, we establish the almost-sure convergence of the obtained sequences to the equilibrium point. We also consider extensions of our schemes to aggregative games where the players' objectives are coupled through a more general form of aggregate function. Finally, we present numerical results that demonstrate the performance of the proposed schemes.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). First posted on arXiv 1 May 2016.

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Citing papers per year: 2021: 1; 2022: 0; 2023: 2; 2024: 0; 2025: 1.

4 papers.