Semantic 3D Reconstruction with Continuous Regularization and Ray Potentials Using a Visibility Consistency Constraint
Not on the map. Why?
Abstract (arXiv)
We propose an approach for dense semantic 3D reconstruction which uses a data term that is defined as potentials over viewing rays, combined with continuous surface area penalization. Our formulation is a convex relaxation which we augment with a crucial non-convex constraint that ensures exact handling of visibility. To tackle the non-convex minimization problem, we propose a majorize-minimize type strategy which converges to a critical point. We demonstrate the benefits of using the non-convex constraint experimentally. For the geometry-only case, we set a new state of the art on two datasets of the commonly used Middlebury multi-view stereo benchmark. Moreover, our general-purpose formulation directly reconstructs thin objects, which are usually treated with specialized algorithms. A qualitative evaluation on the dense semantic 3D reconstruction task shows that we improve significantly over previous methods.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). First posted on arXiv 11 Apr 2016.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2021: 3; 2022: 1; 2023: 0; 2024: 1.
5 papers.
- 2021Neural RGB-D Surface Reconstructioncited by 313
- 2024SceneGraphLoc: Cross-Modal Coarse Visual Localization on 3D Scene Graphscited by 29
- 2022SSDNeRF: Semantic Soft Decomposition of Neural Radiance Fieldscited by 9
- 2021Self-Supervised Monocular Scene Decomposition and Depth Estimationcited by 8
- 2021Ab Initio Particle-based Object Manipulationcited by 6
- 2024SceneGraphLoc: Cross-Modal Coarse Visual Localization on 3D Scene Graphs30 Mar 2024
- 2022SSDNeRF: Semantic Soft Decomposition of Neural Radiance Fields7 Dec 2022
- 2021Self-Supervised Monocular Scene Decomposition and Depth Estimation21 Oct 2021
- 2021Ab Initio Particle-based Object Manipulation19 Jul 2021
- 2021Neural RGB-D Surface Reconstruction9 Apr 2021