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General distribution of consumers in pure Hotelling games

arXiv 1602.04851 ↗First posted 15 Feb 2016math.OC cs.GTcited by 1

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Abstract (arXiv)

A pure Hotelling game is a competition between a finite number of players who select simultaneously a location in order to attract as many consumers as possible. In this paper, we study the case of a general distribution of consumers on a network generated by a metric graph. Because players do not compete on price, the continuum of consumers shop at the closest player's location. Under regularity hypothesis on the distribution we prove the existence of an epsilon-equilibrium in pure strategies and we construct it, provided that the number of players is larger than a lower bound.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 15 Feb 2016.

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