Faster Asynchronous SGD
Not on the map. Why?
Abstract (arXiv)
Asynchronous distributed stochastic gradient descent methods have trouble converging because of stale gradients. A gradient update sent to a parameter server by a client is stale if the parameters used to calculate that gradient have since been updated on the server. Approaches have been proposed to circumvent this problem that quantify staleness in terms of the number of elapsed updates. In this work, we propose a novel method that quantifies staleness in terms of moving averages of gradient statistics. We show that this method outperforms previous methods with respect to convergence speed and scalability to many clients. We also discuss how an extension to this method can be used to dramatically reduce bandwidth costs in a distributed training context. In particular, our method allows reduction of total bandwidth usage by a factor of 5 with little impact on cost convergence. We also describe (and link to) a software library that we have used to simulate these algorithms deterministically on a single machine.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). First posted on arXiv 15 Jan 2016.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2021: 1; 2022: 0; 2023: 0; 2024: 1.
2 papers.