Hardness of Online Sleeping Combinatorial Optimization Problems
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Abstract (arXiv)
We show that several online combinatorial optimization problems that admit efficient no-regret algorithms become computationally hard in the sleeping setting where a subset of actions becomes unavailable in each round. Specifically, we show that the sleeping versions of these problems are at least as hard as PAC learning DNF expressions, a long standing open problem. We show hardness for the sleeping versions of Online Shortest Paths, Online Minimum Spanning Tree, Online k-Subsets, Online k-Truncated Permutations, Online Minimum Cut, and Online Bipartite Matching. The hardness result for the sleeping version of the Online Shortest Paths problem resolves an open problem presented at COLT 2015 (Koolen et al., 2015).
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). First posted on arXiv 11 Sep 2015.
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Citing papers per year: 2021: 1; 2022: 1; 2023: 1; 2024: 1; 2025: 0; 2026: 1.
5 papers.
- 2024Optimal cross-learning for contextual bandits with unknown context distributionscited by 7
- 2021Dueling Bandits with Adversarial Sleepingcited by 5
- 2022One Arrow, Two Kills: An Unified Framework for Achieving Optimal Regret Guarantees in Sleeping Banditscited by 3
- 2023Adversarial Sleeping Bandit Problems with Multiple Plays: Algorithm and Ranking Applicationcited by 1
- 2026Worst-Case Regret Bounds for Combinatorial Thompson Sampling in Sleeping Semi-Banditscited by 0
- 2026Worst-Case Regret Bounds for Combinatorial Thompson Sampling in Sleeping Semi-Bandits10 May 2026
- 2024Optimal cross-learning for contextual bandits with unknown context distributions3 Jan 2024
- 2023Adversarial Sleeping Bandit Problems with Multiple Plays: Algorithm and Ranking Application27 Jul 2023
- 2022One Arrow, Two Kills: An Unified Framework for Achieving Optimal Regret Guarantees in Sleeping Bandits26 Oct 2022
- 2021Dueling Bandits with Adversarial Sleeping5 Jul 2021