mlsanityData to 7 Oct 2026

Learning Cooperative Games

arXiv 1505.00039 ↗First posted 30 Apr 2015cs.GTcited by 6

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Abstract (arXiv)

This paper explores a PAC (probably approximately correct) learning model in cooperative games. Specifically, we are given m random samples of coalitions and their values, taken from some unknown cooperative game; can we predict the values of unseen coalitions? We study the PAC learnability of several well-known classes of cooperative games, such as network flow games, threshold task games, and induced subgraph games. We also establish a novel connection between PAC learnability and core stability: for games that are efficiently learnable, it is possible to find payoff divisions that are likely to be stable using a polynomial number of samples.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 30 Apr 2015.

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Citing papers per year: 2021: 3; 2022: 0; 2023: 1; 2024: 0; 2025: 1; 2026: 1.

6 papers.