Counterexample Explanation by Learning Small Strategies in Markov Decision Processes
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Abstract (arXiv)
While for deterministic systems, a counterexample to a property can simply be an error trace, counterexamples in probabilistic systems are necessarily more complex. For instance, a set of erroneous traces with a sufficient cumulative probability mass can be used. Since these are too large objects to understand and manipulate, compact representations such as subchains have been considered. In the case of probabilistic systems with non-determinism, the situation is even more complex. While a subchain for a given strategy (or scheduler, resolving non-determinism) is a straightforward choice, we take a different approach. Instead, we focus on the strategy - which can be a counterexample to violation of or a witness of satisfaction of a property - itself, and extract the most important decisions it makes, and present its succinct representation. The key tools we employ to achieve this are (1) introducing a concept of importance of a state w.r.t. the strategy, and (2) learning using decision trees. There are three main consequent advantages of our approach. Firstly, it exploits the quantitative information on states, stressing the more important decisions. Secondly, it leads to a greater variability and degree of freedom in representing the strategies. Thirdly, the representation uses a self-explanatory data structure. In summary, our approach produces more succinct and more explainable strategies, as opposed to e.g. binary decision diagrams. Finally, our experimental results show that we can extract several rules describing the strategy even for very large systems that do not fit in memory, and based on the rules explain the erroneous behaviour.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). First posted on arXiv 10 Feb 2015.
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Citing papers per year: 2021: 1; 2022: 1; 2023: 1; 2024: 2; 2025: 3; 2026: 2.
10 papers.
- 2021dtControl 2.0: Explainable Strategy Representation via Decision Tree Learning Steered by Expertscited by 14
- 2023Optimal Decision Tree Policies for Markov Decision Processescited by 8
- 2022Algebraically Explainable Controllers: Decision Trees and Support Vector Machines Join Forcescited by 5
- 2024Natural Strategic Ability in Stochastic Multi-Agent Systemscited by 1
- 2025Taming Infinity one Chunk at a Time: Concisely Represented Strategies in One-Counter MDPscited by 1
- 2025Explaining Control Policies through Predicate Decision Diagramscited by 1
- 2024Explainable Representation of Finite-Memory Policies for POMDPs using Decision Treescited by 0
- 2025Explaining Hitori Puzzles: Neurosymbolic Proof Staging for Sequential Decisionscited by 0
- 2026Explainably Safe Reinforcement Learningcited by 0
- 2026dtControl2+varepsilon: Trading Optimality for Explainability in MDPs via Decision Treescited by 0
- 2026dtControl2+varepsilon: Trading Optimality for Explainability in MDPs via Decision Trees28 Jul 2026
- 2026Explainably Safe Reinforcement Learning3 Jun 2026
- 2025Explaining Hitori Puzzles: Neurosymbolic Proof Staging for Sequential Decisions19 Aug 2025
- 2025Explaining Control Policies through Predicate Decision Diagrams9 Mar 2025
- 2025Taming Infinity one Chunk at a Time: Concisely Represented Strategies in One-Counter MDPs2 Mar 2025
- 2024Explainable Representation of Finite-Memory Policies for POMDPs using Decision Trees20 Nov 2024
- 2024Natural Strategic Ability in Stochastic Multi-Agent Systems22 Jan 2024
- 2023Optimal Decision Tree Policies for Markov Decision Processes30 Jan 2023
- 2022Algebraically Explainable Controllers: Decision Trees and Support Vector Machines Join Forces26 Aug 2022
- 2021dtControl 2.0: Explainable Strategy Representation via Decision Tree Learning Steered by Experts15 Jan 2021