Approximating the Maximum Overlap of Polygons under Translation
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Abstract (arXiv)
Let P and Q be two simple polygons in the plane of total complexity n, each of which can be decomposed into at most k convex parts. We present an (1-varepsilon)-approximation algorithm, for finding the translation of Q, which maximizes its area of overlap with P. Our algorithm runs in O(c n) time, where c is a constant that depends only on k and varepsilon. This suggest that for polygons that are "close" to being convex, the problem can be solved (approximately), in near linear time.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 22 Jun 2014.
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