mlsanityData to 14 Oct 2026

Coded Random Access: Applying Codes on Graphs to Design Random Access Protocols

arXiv 1405.4127 ↗First posted 16 May 2014cs.NI cs.IT math.ITcited by 1

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Abstract (arXiv)

The rise of machine-to-machine communications has rekindled the interest in random access protocols as a support for a massive number of uncoordinatedly transmitting devices. The legacy ALOHA approach is developed under a collision model, where slots containing collided packets are considered as waste. However, if the common receiver (e.g., base station) is capable to store the collision slots and use them in a transmission recovery process based on successive interference cancellation, the design space for access protocols is radically expanded. We present the paradigm of coded random access, in which the structure of the access protocol can be mapped to a structure of an erasure-correcting code defined on graph. This opens the possibility to use coding theory and tools for designing efficient random access protocols, offering markedly better performance than ALOHA. Several instances of coded random access protocols are described, as well as a case study on how to upgrade a legacy ALOHA system using the ideas of coded random access.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 16 May 2014.

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