Customizable Contraction Hierarchies
Not on the map. Why?
Abstract (arXiv)
We consider the problem of quickly computing shortest paths in weighted graphs given auxiliary data derived in an expensive preprocessing phase. By adding a fast weight-customization phase, we extend Contraction Hierarchies by Geisberger et al to support the three-phase workflow introduced by Delling et al. Our Customizable Contraction Hierarchies use nested dissection orders as suggested by Bauer et al. We provide an in-depth experimental analysis on large road and game maps that clearly shows that Customizable Contraction Hierarchies are a very practicable solution in scenarios where edge weights often change.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). First posted on arXiv 3 Feb 2014.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2025: 1; 2026: 2.
3 papers.