mlsanityData to 14 Oct 2026

An Enhanced Branch-and-bound Algorithm for the Talent Scheduling Problem

arXiv 1401.5869 ↗First posted 23 Jan 2014cs.AIcited by 1

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Abstract (arXiv)

The talent scheduling problem is a simplified version of the real-world film shooting problem, which aims to determine a shooting sequence so as to minimize the total cost of the actors involved. In this article, we first formulate the problem as an integer linear programming model. Next, we devise a branch-and-bound algorithm to solve the problem. The branch-and-bound algorithm is enhanced by several accelerating techniques, including preprocessing, dominance rules and caching search states. Extensive experiments over two sets of benchmark instances suggest that our algorithm is superior to the current best exact algorithm. Finally, the impacts of different parameter settings are disclosed by some additional experiments.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 23 Jan 2014.

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