The Input/Output Complexity of Triangle Enumeration
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Abstract (arXiv)
We consider the well-known problem of enumerating all triangles of an undirected graph. Our focus is on determining the input/output (I/O) complexity of this problem. Let E be the number of edges, M<E the size of internal memory, and B the block size. The best results obtained previously are sort(E3/2) I/Os (Dementiev, PhD thesis 2006) and O(E2/(MB)) I/Os (Hu et al., SIGMOD 2013), where sort(n) denotes the number of I/Os for sorting n items. We improve the I/O complexity to O(E3/2/(√M B)) expected I/Os, which improves the previous bounds by a factor min(√E/M,√M). Our algorithm is cache-oblivious and also I/O optimal: We show that any algorithm enumerating t distinct triangles must always use Omega(t/(√M B)) I/Os, and there are graphs for which t=Omega(E3/2). Finally, we give a deterministic cache-aware algorithm using O(E3/2/(√M B)) I/Os assuming M≥ E^varepsilon for a constant varepsilon > 0. Our results are based on a new color coding technique, which may be of independent interest.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). First posted on arXiv 3 Dec 2013.
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