mlsanityData to 14 Oct 2026

Coding for Random Projections

arXiv 1308.2218 ↗First posted 9 Aug 2013cs.LG cs.DS cs.ITcited by 8

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Abstract (arXiv)

The method of random projections has become very popular for large-scale applications in statistical learning, information retrieval, bio-informatics and other applications. Using a well-designed coding scheme for the projected data, which determines the number of bits needed for each projected value and how to allocate these bits, can significantly improve the effectiveness of the algorithm, in storage cost as well as computational speed. In this paper, we study a number of simple coding schemes, focusing on the task of similarity estimation and on an application to training linear classifiers. We demonstrate that uniform quantization outperforms the standard existing influential method (Datar et. al. 2004). Indeed, we argue that in many cases coding with just a small number of bits suffices. Furthermore, we also develop a non-uniform 2-bit coding scheme that generally performs well in practice, as confirmed by our experiments on training linear support vector machines (SVM).

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). First posted on arXiv 9 Aug 2013.

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Citing papers per year: 2021: 1; 2022: 3; 2023: 3; 2024: 0; 2025: 1.

8 papers.