mlsanityData to 14 Oct 2026

Anytime computation algorithms for approach-evasion differential games

arXiv 1308.1174 ↗First posted 6 Aug 2013math.OCcited by 1

Not on the map. Why?

Abstract (arXiv)

This paper studies a class of approach-evasion differential games, in which one player aims to steer the state of a dynamic system to the given target set in minimum time, while avoiding some set of disallowed states, and the other player desires to achieve the opposite. We propose a class of novel anytime computation algorithms, analyze their convergence properties and verify their performance via a number of numerical simulations. Our algorithms significantly outperform the multi-grid method for the approach-evasion differential games both theoretically and numerically. Our technical approach leverages incremental sampling in robotic motion planning and viability theory.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 6 Aug 2013.

Builds on

No reference list yet.

Built on by

Cited by year

Citing papers per year: 2021: 1.

1 paper.