Affect Control Processes: Intelligent Affective Interaction using a Partially Observable Markov Decision Process
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Abstract (arXiv)
This paper describes a novel method for building affectively intelligent human-interactive agents. The method is based on a key sociological insight that has been developed and extensively verified over the last twenty years, but has yet to make an impact in artificial intelligence. The insight is that resource bounded humans will, by default, act to maintain affective consistency. Humans have culturally shared fundamental affective sentiments about identities, behaviours, and objects, and they act so that the transient affective sentiments created during interactions confirm the fundamental sentiments. Humans seek and create situations that confirm or are consistent with, and avoid and supress situations that disconfirm or are inconsistent with, their culturally shared affective sentiments. This "affect control principle" has been shown to be a powerful predictor of human behaviour. In this paper, we present a probabilistic and decision-theoretic generalisation of this principle, and we demonstrate how it can be leveraged to build affectively intelligent artificial agents. The new model, called BayesAct, can maintain multiple hypotheses about sentiments simultaneously as a probability distribution, and can make use of an explicit utility function to make value-directed action choices. This allows the model to generate affectively intelligent interactions with people by learning about their identity, predicting their behaviours using the affect control principle, and taking actions that are simultaneously goal-directed and affect-sensitive. We demonstrate this generalisation with a set of simulations. We then show how our model can be used as an emotional "plug-in" for artificially intelligent systems that interact with humans in two different settings: an exam practice assistant (tutor) and an assistive device for persons with a cognitive disability.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). First posted on arXiv 22 Jun 2013.
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Citing papers per year: 2021: 3; 2022: 0; 2023: 0; 2024: 0; 2025: 0; 2026: 2.
5 papers.
- 2021Explainable Reinforcement Learning for Broad-XAI: A Conceptual Framework and Surveycited by 24
- 2021Levels of explainable artificial intelligence for human-aligned conversational explanationscited by 21
- 2021Bridging the gap between emotion and joint actioncited by 0
- 2026Phase Transitions in Affective Meaning Divergence: The Hidden Drift Before the Breakcited by 0
- 2026Evaluating multimodal emotion recognition in proactive conversational agents: A user studycited by 0
- 2026Phase Transitions in Affective Meaning Divergence: The Hidden Drift Before the Break9 May 2026
- 2026Evaluating multimodal emotion recognition in proactive conversational agents: A user study6 Apr 2026
- 2021Explainable Reinforcement Learning for Broad-XAI: A Conceptual Framework and Survey20 Aug 2021
- 2021Bridging the gap between emotion and joint action13 Aug 2021
- 2021Levels of explainable artificial intelligence for human-aligned conversational explanations7 Jul 2021