# Dynamic scene reconstruction

Area: [3D reconstruction and neural rendering](https://mlsanity.com/recon3d/index.md). HTML: https://mlsanity.com/recon3d/dynamic-scene-reconstruction/

## Key facts

- Dynamic scene reconstruction: 417 papers on arXiv since 2021 (data through 19 Oct 2026).
- 263 of its 417 mapped papers (63%) cite “4D Gaussian Splatting for Real-Time Dynamic Scene Rendering” (2023, arXiv 2310.08528).
- 225 of its 417 mapped papers (54%) cite “Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction” (2023, arXiv 2309.13101).
- 8 new papers 1 Oct–19 Oct.

## Most cited here

- [4D Gaussian Splatting for Real-Time Dynamic Scene Rendering](https://mlsanity.com/paper/2310.08528/) (2023), cited by 263 papers here
- [Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction](https://mlsanity.com/paper/2309.13101/) (2023), cited by 225 papers here
- [HexPlane: A Fast Representation for Dynamic Scenes](https://mlsanity.com/paper/2301.09632/) (2023), cited by 185 papers here
- [Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis](https://mlsanity.com/paper/2308.09713/) (2023), cited by 175 papers here
- [Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting](https://mlsanity.com/paper/2310.10642/) (2023), cited by 166 papers here
- [Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis](https://mlsanity.com/paper/2312.16812/) (2023), cited by 138 papers here
- [SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes](https://mlsanity.com/paper/2312.14937/) (2023), cited by 135 papers here
- [Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle](https://mlsanity.com/paper/2312.03431/) (2023), cited by 86 papers here
- [4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes](https://mlsanity.com/paper/2402.03307/) (2024), cited by 85 papers here
- [3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos](https://mlsanity.com/paper/2403.01444/) (2024), cited by 68 papers here

## New (1 Oct–19 Oct)

- [SwitchSplat: Learning Discrete Object States from Casually Captured Scenes](https://mlsanity.com/paper/2610.24812/) (2026-10-17)
- [ResStreamGS: Residual-Sensitive Dual-Stream Gaussian Splatting for Mobile Volumetric Video Streaming](https://mlsanity.com/paper/2610.21121/) (2026-10-15)
- [Physical-Field-Bridged Material Parameter Inference from Multi-View Deformation Videos](https://mlsanity.com/paper/2610.17591/) (2026-10-13)
- [Make It Flow: Animating Water in 3D Gaussian Splatting Scenes](https://mlsanity.com/paper/2610.13860/) (2026-10-09)
- [PhysForge: Material-Controllable 3D Reconstruction with Separable Components](https://mlsanity.com/paper/2610.13681/) (2026-10-09)
- [S2Tok: Streaming 3D Gaussian Reconstruction with Persistent Spatial Tokens](https://mlsanity.com/paper/2610.08978/) (2026-10-06)
- [Sparse-View 4D Gaussian Splatting via Spatiotemporal Priors and Generative Assistance](https://mlsanity.com/paper/2610.04606/) (2026-10-03)
- [Affine-Aligned Atlas for Canonical Gaussian Construction in Video Representation](https://mlsanity.com/paper/2610.01114/) (2026-10-01)
