# AudioScorer: Learning Question-Aware Token Relevance for Large Audio Language Models

arXiv: https://arxiv.org/abs/2610.26258 · HTML: https://mlsanity.com/paper/2610.26258/

## Key facts

- No citing papers in the map yet (data through 19 Oct 2026).
- Placed in Audio language models and spoken dialogue, one of 11 directions in Speech and audio language models.
- Builds on 12 of its 26 references that are in the map.
- First posted on arXiv 19 Oct 2026.

## Placed in

- Speech and audio language models / [Audio language models and spoken dialogue](https://mlsanity.com/speech/audio-language-models-and-spoken-dialogue/)

## Builds on (most cited first, 12 of 12)

- [Lost in the Middle: How Language Models Use Long Contexts](https://mlsanity.com/paper/2307.03172/) (2023)
- [Estimating or Propagating Gradients Through Stochastic Neurons for Conditional Computation](https://mlsanity.com/paper/1308.3432/) (2013)
- [Token Merging: Your ViT But Faster](https://mlsanity.com/paper/2210.09461/) (2022)
- [C-Pack: Packed Resources For General Chinese Embeddings](https://mlsanity.com/paper/2309.07597/) (2023)
- [YouTube-8M: A Large-Scale Video Classification Benchmark](https://mlsanity.com/paper/1609.08675/) (2016)
- [Stop Looking for Important Tokens in Multimodal Language Models: Duplication Matters More](https://mlsanity.com/paper/2502.11494/) (2025)
- [Mustango: Toward Controllable Text-to-Music Generation](https://mlsanity.com/paper/2311.08355/) (2023)
- [MMAU-Pro: A Challenging and Comprehensive Benchmark for Holistic Evaluation of Audio General Intelligence](https://mlsanity.com/paper/2508.13992/) (2025)
- [Let's Go Real Talk: Spoken Dialogue Model for Face-to-Face Conversation](https://mlsanity.com/paper/2406.07867/) (2024)
- [Audio Retrieval with WavText5K and CLAP Training](https://mlsanity.com/paper/2209.14275/) (2022)
- [AudioMarathon: A Comprehensive Benchmark for Long-Context Audio Understanding and Efficiency in Audio LLMs](https://mlsanity.com/paper/2510.07293/) (2025)
- [Do We Need Distinct Representations for Every Speech Token? Unveiling and Exploiting Redundancy in Large Speech Language Models](https://mlsanity.com/paper/2604.06871/) (2026)

## Abstract (arXiv)

Large Audio Language Models (LALMs) reason over speech, environmental sounds, music, and other acoustic information. However, their audio encoders produce dense token sequences that make long-form audio costly to process. Existing audio pruning methods reduce this cost using heuristics such as attention, representation similarity, or temporal sampling, but do not explicitly learn which tokens are most useful for a given question. We propose AudioScorer, a lightweight model that scores audio tokens according to the user question. It is trained by distilling the ranking of audio tokens under the frozen LALM's answer-gradient saliency, together with downstream answer supervision. Compared with other pruning methods, AudioScorer achieves the best or tied-best result at 10% token retention on 7 of 10 semantic and acoustic tasks, including speech recognition, emotion recognition, and audio-scene classification.
