# ESC: Escaping 2D Diffusion Ambiguity with Geometric Constraints for Consistent Novel View Synthesis

arXiv: https://arxiv.org/abs/2610.23732 · HTML: https://mlsanity.com/paper/2610.23732/

## Key facts

- No citing papers in the map yet (data through 19 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- First posted on arXiv 14 Oct 2026.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)
- 3D reconstruction and neural rendering / [Sparse-input reconstruction](https://mlsanity.com/recon3d/sparse-input-reconstruction/)

## Abstract (arXiv)

Generating 3D-consistent novel views from 2D diffusion models remains a fundamental challenge in computer vision. In this work, we introduce a framework that enhances geometric alignment for monocular view synthesis under drastic camera changes by jointly generating a target view and its corresponding depth map. By conditioning the diffusion pipeline on the single source image, source depth, and target camera rays, our approach forces the model to inherently reason in 3D space even under extreme viewpoint shifts. To guarantee spatial fidelity, we propose a novel per-pixel depth consistency constraint, which verifies and enforces 3D consistency across generated views. Our framework establishes a robust pipeline for geometrically consistent view synthesis, yielding superior visual accuracy and spatial alignment compared to current state-of-the-art methods. With this work, we pave the road towards robust 3D world models capable of understanding complex environments from a single view image.
