# Efficient Test-Time Adaptation For Robot Policies

arXiv: https://arxiv.org/abs/2610.20318 · HTML: https://mlsanity.com/paper/2610.20318/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 40 of its 51 references that are in the map.
- First posted on arXiv 14 Oct 2026.

## Builds on (most cited first, 30 of 40)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Benchmarking Neural Network Robustness to Common Corruptions and Perturbations](https://mlsanity.com/paper/1903.12261/) (2019)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [Do We Really Need to Access the Source Data? Source Hypothesis Transfer for Unsupervised Domain Adaptation](https://mlsanity.com/paper/2002.08546/) (2020)
- [Sim-to-Real Transfer of Robotic Control with Dynamics Randomization](https://mlsanity.com/paper/1710.06537/) (2017)
- [Learning Quadrupedal Locomotion over Challenging Terrain](https://mlsanity.com/paper/2010.11251/) (2020)
- [Continual Test-Time Domain Adaptation](https://mlsanity.com/paper/2203.13591/) (2022)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [RMA: Rapid Motor Adaptation for Legged Robots](https://mlsanity.com/paper/2107.04034/) (2021)
- [Learning agile and dynamic motor skills for legged robots](https://mlsanity.com/paper/1901.08652/) (2019)
- [Efficient Test-Time Model Adaptation without Forgetting](https://mlsanity.com/paper/2204.02610/) (2022)
- [Towards Stable Test-Time Adaptation in Dynamic Wild World](https://mlsanity.com/paper/2302.12400/) (2023)
- [Learning by Cheating](https://mlsanity.com/paper/1912.12294/) (2019)
- [Learning robust perceptive locomotion for quadrupedal robots in the wild](https://mlsanity.com/paper/2201.08117/) (2022)
- [Sim-to-Real: Learning Agile Locomotion For Quadruped Robots](https://mlsanity.com/paper/1804.10332/) (2018)
- [Revisiting Batch Normalization For Practical Domain Adaptation](https://mlsanity.com/paper/1603.04779/) (2016)
- [Robust Test-Time Adaptation in Dynamic Scenarios](https://mlsanity.com/paper/2303.13899/) (2023)
- [Maximum Entropy RL (Provably) Solves Some Robust RL Problems](https://mlsanity.com/paper/2103.06257/) (2021)
- [Is Value Learning Really the Main Bottleneck in Offline RL?](https://mlsanity.com/paper/2406.09329/) (2024)
- [Concurrent Training of a Control Policy and a State Estimator for Dynamic and Robust Legged Locomotion](https://mlsanity.com/paper/2202.05481/) (2022)
- [MuJoCo Playground](https://mlsanity.com/paper/2502.08844/) (2025)
- [Online Continual Learning with Natural Distribution Shifts: An Empirical Study with Visual Data](https://mlsanity.com/paper/2108.09020/) (2021)
- [DreamWaQ: Learning Robust Quadrupedal Locomotion With Implicit Terrain Imagination via Deep Reinforcement Learning](https://mlsanity.com/paper/2301.10602/) (2023)
- [FastTD3: Simple, Fast, and Capable Reinforcement Learning for Humanoid Control](https://mlsanity.com/paper/2505.22642/) (2025)
- [ActMAD: Activation Matching to Align Distributions for Test-Time-Training](https://mlsanity.com/paper/2211.12870/) (2022)
- [Attention-Based Map Encoding for Learning Generalized Legged Locomotion](https://mlsanity.com/paper/2506.09588/) (2025)
- [Hyperspherical Normalization for Scalable Deep Reinforcement Learning](https://mlsanity.com/paper/2502.15280/) (2025)

## Abstract (arXiv)

Reinforcement-learning policies for robot locomotion can fail at deployment when operating conditions shift (e.g., rough or slippery terrain, payload changes, sensing degradation), and retraining or manual recalibration is often infeasible under on-device latency and memory constraints. We study test-time adaptation (TTA) for robotic control: adapting a pretrained policy online and in a self-supervised manner during execution, without access to rewards. Our starting point is a lightweight baseline that updates only the actor using a frozen pretrained critic as a deployment-time performance surrogate. Building on this, we introduce TEMPO, a test-time entropy-regularized, memory-guided policy optimization method that stabilizes critic-driven updates under severe shift. TEMPO combines (i) an entropy-promoting regularizer on the critic's predictive distribution to mitigate overconfident extrapolation, and (ii) a score-based memory, inspired by prioritized replay, that prioritizes low-value ("hard") observations and applies importance sampling to focus limited computation on the most informative deployment conditions. Across Go1, Go2, and G1 in MuJoCo Playground under four representative shifts and multiple architectures, TEMPO yields consistent gains, reaching up to 80% improvement in a single-device setting. We further validate on a physical Unitree Go2 with an added calf payload, where fully on-device adaptation improves performance over the non-adapted baseline across real-world episodes.
