# Efficient contextual partial monitoring with general function approximation

arXiv: https://arxiv.org/abs/2610.19804 · HTML: https://mlsanity.com/paper/2610.19804/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 22 of its 39 references that are in the map.
- First posted on arXiv 14 Oct 2026.

## Builds on (most cited first, 22 of 22)

- [FrugalGPT: How to Use Large Language Models While Reducing Cost and Improving Performance](https://mlsanity.com/paper/2305.05176/) (2023)
- [RouteLLM: Learning to Route LLMs with Preference Data](https://mlsanity.com/paper/2406.18665/) (2024)
- [FLAMBE: Structural Complexity and Representation Learning of Low Rank MDPs](https://mlsanity.com/paper/2006.10814/) (2020)
- [The Statistical Complexity of Interactive Decision Making](https://mlsanity.com/paper/2112.13487/) (2021)
- [Beyond UCB: Optimal and Efficient Contextual Bandits with Regression Oracles](https://mlsanity.com/paper/2002.04926/) (2020)
- [Bypassing the Monster: A Faster and Simpler Optimal Algorithm for Contextual Bandits under Realizability](https://mlsanity.com/paper/2003.12699/) (2020)
- [Regret Lower Bound and Optimal Algorithm in Dueling Bandit Problem](https://mlsanity.com/paper/1506.02550/) (2015)
- [On Explore-Then-Commit Strategies](https://mlsanity.com/paper/1605.08988/) (2016)
- [An Information-Theoretic Approach to Minimax Regret in Partial Monitoring](https://mlsanity.com/paper/1902.00470/) (2019)
- [Upper Counterfactual Confidence Bounds: a New Optimism Principle for Contextual Bandits](https://mlsanity.com/paper/2007.07876/) (2020)
- [Mirror Descent and the Information Ratio](https://mlsanity.com/paper/2009.12228/) (2020)
- [On the Complexity of Adversarial Decision Making](https://mlsanity.com/paper/2206.13063/) (2022)
- [JEV-as-a-Judge: Accept When Confident, Escalate When Unsure](https://mlsanity.com/paper/2609.26550/) (2026)
- [Exploration by Optimisation in Partial Monitoring](https://mlsanity.com/paper/1907.05772/) (2019)
- [Contextual Bandits with Smooth Regret: Efficient Learning in Continuous Action Spaces](https://mlsanity.com/paper/2207.05849/) (2022)
- [Minimax Regret for Partial Monitoring: Infinite Outcomes and Rustichini's Regret](https://mlsanity.com/paper/2202.10997/) (2022)
- [Linear Partial Monitoring for Sequential Decision-Making: Algorithms, Regret Bounds and Applications](https://mlsanity.com/paper/2302.03683/) (2023)
- [Practical Contextual Bandits with Feedback Graphs](https://mlsanity.com/paper/2302.08631/) (2023)
- [Taming the Monster Every Context: Complexity Measure and Unified Framework for Offline-Oracle Efficient Contextual Bandits](https://mlsanity.com/paper/2602.09456/) (2026)
- [Apple Tasting Revisited: Bayesian Approaches to Partially Monitored Online Binary Classification](https://mlsanity.com/paper/2109.14412/) (2021)
- [Randomized Confidence Bounds for Stochastic Partial Monitoring](https://mlsanity.com/paper/2402.05002/) (2024)
- [Optimal and Efficient Contextual Combinatorial Semi-bandits with General Function Approximation](https://mlsanity.com/paper/2607.13686/) (2026)

## Abstract (arXiv)

We study finite stochastic partial monitoring (PM) games with side information, a paradigm of sequential learning with partial feedback. On each round t ∈ [T], both player and environment observe a context and player chooses an action and environment simultaneously chooses an outcome. The player neither observes the outcome nor the loss; instead, they only observe a feedback symbol which is partially informative about the outcome. We utilize the Estimation-to-Decisions (E2D) meta-algorithm of Foster et al.(2021) to design E2D.PMSide, a computationally efficient framework for contextual partial monitoring, which uses an online regression oracle to efficiently estimate the outcome distributions based on historical (context, action, feedback symbol) tuples. Since the exploration rule given by the original E2D algorithm is intractable to compute, we propose two computationally efficient exploration rules that achieve optimal regret orders in T: in the globally observable setting, our exploration rule is based on ε-greedy, while in the locally observable setting, our exploration rule uses inverse gap weighting (Foster & Rakhlin, 2020), which was previously only known to be effective in the bandit setting. We show that a variant of E2D.PMSide named OE2D.PMSide can be combined with offline regression oracles to give an efficient algorithm with optimal regret when the contexts are drawn independently from a fixed distribution. We evaluate our algorithm on a synthetic label-efficient prediction game and an LLM routing task, in which a learner decides from prompt, uncertainty, and internal state features whether to escalate a query from a weak model to a strong one. We show that our method has superior performance to prior approaches.
