# Cowork-Gym: Synthesizing Interactive Work Environments at Scale

arXiv: https://arxiv.org/abs/2610.17670 · HTML: https://mlsanity.com/paper/2610.17670/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 33 of its 53 references that are in the map.
- First posted on arXiv 13 Oct 2026.

## Builds on (most cited first, 30 of 33)

- [τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domains](https://mlsanity.com/paper/2406.12045/) (2024)
- [τ2-Bench: Evaluating Conversational Agents in a Dual-Control Environment](https://mlsanity.com/paper/2506.07982/) (2025)
- [ToolSandbox: A Stateful, Conversational, Interactive Evaluation Benchmark for LLM Tool Use Capabilities](https://mlsanity.com/paper/2408.04682/) (2024)
- [AgentEvolver: Towards Efficient Self-Evolving Agent System](https://mlsanity.com/paper/2511.10395/) (2025)
- [Claw-Eval: Towards Trustworthy Evaluation of Autonomous Agents](https://mlsanity.com/paper/2604.06132/) (2026)
- [Harness-Bench: Measuring Harness Effects across Models in Realistic Agent Workflows](https://mlsanity.com/paper/2605.27922/) (2026)
- [Mind the Sim2Real Gap in User Simulation for Agentic Tasks](https://mlsanity.com/paper/2603.11245/) (2026)
- [Agent-World: Scaling Real-World Environment Synthesis for Evolving General Agent Intelligence](https://mlsanity.com/paper/2604.18292/) (2026)
- [Agent-R1: A Unified and Modular Framework for Agentic Reinforcement Learning](https://mlsanity.com/paper/2511.14460/) (2025)
- [Workspace-Bench 1.0: Benchmarking AI Agents on Workspace Tasks with Large-Scale File Dependencies](https://mlsanity.com/paper/2605.03596/) (2026)
- [Gym-Anything: Turn any Software into an Agent Environment](https://mlsanity.com/paper/2604.06126/) (2026)
- [CoEvolve: Training LLM Agents via Agent-Data Mutual Evolution](https://mlsanity.com/paper/2604.15840/) (2026)
- [Scaling the Horizon, Not the Parameters: Reaching Trillion-Parameter Performance with a 35B Agent](https://mlsanity.com/paper/2606.30616/) (2026)
- [ClawMark: A Living-World Benchmark for Multi-Turn, Multi-Day, Multimodal Coworker Agents](https://mlsanity.com/paper/2604.23781/) (2026)
- [EvoTrainer: Co-Evolving LLM Policies and Training Harnesses for Autonomous Agentic Reinforcement Learning](https://mlsanity.com/paper/2606.03108/) (2026)
- [Which Reasoning Trajectories Teach Students to Reason Better? A Simple Metric of Informative Alignment](https://mlsanity.com/paper/2601.14249/) (2026)
- [MobileGym: A Verifiable and Highly Parallel Simulation Platform for Mobile GUI Agent Research](https://mlsanity.com/paper/2605.26114/) (2026)
- [OdysSim: Building Foundation Models for Human Behavior Simulation](https://mlsanity.com/paper/2606.14199/) (2026)
- [AJ-Bench: Benchmarking Agent-as-a-Judge for Environment-Aware Evaluation](https://mlsanity.com/paper/2604.18240/) (2026)
- [RealUserSim: Bridging the Reality Gap in Agent Benchmarking via Grounded User Simulation](https://mlsanity.com/paper/2605.20204/) (2026)
- [Safe and Scalable Web Agent Learning via Recreated Websites](https://mlsanity.com/paper/2603.10505/) (2026)
- [CuES: A Curiosity-driven and Environment-grounded Synthesis Framework for Agentic RL](https://mlsanity.com/paper/2512.01311/) (2025)
- [ClawEnvKit: Automatic Environment Generation for Claw-Like Agents](https://mlsanity.com/paper/2604.18543/) (2026)
- [Learning to Build the Environment: Self-Evolving Reasoning RL via Verifiable Environment Synthesis](https://mlsanity.com/paper/2605.14392/) (2026)
- [SCOPE: Self-Play via Co-Evolving Policies for Open-Ended Tasks](https://mlsanity.com/paper/2605.31433/) (2026)
- [Learning User Simulators with Turing Rewards](https://mlsanity.com/paper/2606.19336/) (2026)
- [WebForge: Breaking the Realism-Reproducibility-Scalability Trilemma in Browser Agent Benchmark](https://mlsanity.com/paper/2604.10988/) (2026)
- [ShopGym: An Integrated Framework for Realistic Simulation and Scalable Benchmarking of E-Commerce Web Agents](https://mlsanity.com/paper/2605.16116/) (2026)
- [Weblica: Scalable and Reproducible Training Environments for Visual Web Agents](https://mlsanity.com/paper/2605.06761/) (2026)
- [Breaking the Solver Bottleneck: Training Task Generators at the Learnable Frontier](https://mlsanity.com/paper/2606.18284/) (2026)

## Abstract (arXiv)

Cowork agents navigate dependencies across tools and files while adapting to changing user requirements and edits to shared workspaces. Scaling such environments requires maintaining consistency among task objectives, executable resources, user behavior, and success criteria. We introduce Cowork-Gym, a framework that synthesizes Cowork environments through a build-execute-revise loop that uses execution evidence and review feedback to validate and repair generated environments. To capture realistic Cowork dynamics, a stateful user simulator responds to the agent's actions through dialogue and direct edits to the shared workspace. We synthesize 64.9K environments across 14 application scenarios and use them to post-train 9B, 27B, and 35B-A3B Qwen models with supervised fine-tuning, reinforcement learning, and on-policy distillation. Averaged across six agentic benchmarks, these models outperform their corresponding base checkpoints by 8.7, 6.4, and 4.1 points, respectively. Ours-27B ranks second overall among the evaluated models and achieves the highest average scores on PawBench and ClawEval, outperforming models with over 100B total parameters on both benchmarks.
