# DeltaTTG: Training Multi-Turn Agents with a Token-to-Go Progress Meter

arXiv: https://arxiv.org/abs/2610.17666 · HTML: https://mlsanity.com/paper/2610.17666/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 37 of its 50 references that are in the map.
- First posted on arXiv 13 Oct 2026.

## Builds on (most cited first, 30 of 37)

- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [Let's Verify Step by Step](https://mlsanity.com/paper/2305.20050/) (2023)
- [DAPO: An Open-Source LLM Reinforcement Learning System at Scale](https://mlsanity.com/paper/2503.14476/) (2025)
- [HybridFlow: A Flexible and Efficient RLHF Framework](https://mlsanity.com/paper/2409.19256/) (2024)
- [Search-R1: Training LLMs to Reason and Leverage Search Engines with Reinforcement Learning](https://mlsanity.com/paper/2503.09516/) (2025)
- [AgentBench: Evaluating LLMs as Agents](https://mlsanity.com/paper/2308.03688/) (2023)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [τ2-Bench: Evaluating Conversational Agents in a Dual-Control Environment](https://mlsanity.com/paper/2506.07982/) (2025)
- [Terminal-Bench: Benchmarking Agents on Hard, Realistic Tasks in Command Line Interfaces](https://mlsanity.com/paper/2601.11868/) (2026)
- [Group-in-Group Policy Optimization for LLM Agent Training](https://mlsanity.com/paper/2505.10978/) (2025)
- [RAGEN: Understanding Self-Evolution in LLM Agents via Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2504.20073/) (2025)
- [ReST-MCTS*: LLM Self-Training via Process Reward Guided Tree Search](https://mlsanity.com/paper/2406.03816/) (2024)
- [WebRL: Training LLM Web Agents via Self-Evolving Online Curriculum Reinforcement Learning](https://mlsanity.com/paper/2411.02337/) (2024)
- [MEM1: Learning to Synergize Memory and Reasoning for Efficient Long-Horizon Agents](https://mlsanity.com/paper/2506.15841/) (2025)
- [ArCHer: Training Language Model Agents via Hierarchical Multi-Turn RL](https://mlsanity.com/paper/2402.19446/) (2024)
- [BrowseComp-Plus: A More Fair and Transparent Evaluation Benchmark of Deep-Research Agent](https://mlsanity.com/paper/2508.06600/) (2025)
- [Where LLM Agents Fail and How They can Learn From Failures](https://mlsanity.com/paper/2509.25370/) (2025)
- [Agent Lightning: Train ANY AI Agents with Reinforcement Learning](https://mlsanity.com/paper/2508.03680/) (2025)
- [GenPRM: Scaling Test-Time Compute of Process Reward Models via Generative Reasoning](https://mlsanity.com/paper/2504.00891/) (2025)
- [Process Reward Models for LLM Agents: Practical Framework and Directions](https://mlsanity.com/paper/2502.10325/) (2025)
- [SPA-RL: Reinforcing LLM Agents via Stepwise Progress Attribution](https://mlsanity.com/paper/2505.20732/) (2025)
- [Agent World Model: Infinity Synthetic Environments for Agentic Reinforcement Learning](https://mlsanity.com/paper/2602.10090/) (2026)
- [Hierarchy-of-Groups Policy Optimization for Long-Horizon Agentic Tasks](https://mlsanity.com/paper/2602.22817/) (2026)
- [Agent-RLVR: Training Software Engineering Agents via Guidance and Environment Rewards](https://mlsanity.com/paper/2506.11425/) (2025)
- [Milestone-Guided Policy Learning for Long-Horizon Language Agents](https://mlsanity.com/paper/2605.06078/) (2026)
- [Verified Critical Step Optimization for LLM Agents](https://mlsanity.com/paper/2602.03412/) (2026)
- [TRCA: Transition-wise Rubric Credit Assignment for Long-horizon LLM Agents](https://mlsanity.com/paper/2608.16156/) (2026)
- [DARC: Decoupled Asymmetric Reasoning Curriculum for LLM Evolution](https://mlsanity.com/paper/2601.13761/) (2026)

## Abstract (arXiv)

Reinforcement learning with verifiable rewards (RLVR) for multi-turn agents relies on sparse terminal rewards that say little about individual steps. Within-group step comparisons depend on reliable state matching and sufficiently diverse sampled outcomes, while direct step scoring may require costly external evaluators, human annotations, or task-specific heuristics. We introduce DeltaTTG to learn a reusable progress signal through a shared progress meter, using low-cost supervision from diverse policies' recorded trajectories without task-specific progress rules. Its supervision target, Token-to-Go (TTG), the number of tokens remaining to be generated until task completion, serves as an observable proxy for remaining completion effort. During actor training, changes in the frozen meter's estimates redistribute outcome-derived advantages across steps without altering the reward, preserving each trajectory's advantage sign and token-average scale. On ALFWorld, PaperSearchQA, and BFCLv3, DeltaTTG improves the average score over GRPO by 5.7 and 7.2 points with Qwen3-4B and Llama-3.1-8B-Instruct, respectively, outperforms all compared RL baselines on average, and keeps actor-training GPU-hours close to GRPO. Further experiments show improved sample efficiency and out-of-domain performance, and support the meter's ability to distinguish step quality and guide test-time action selection across actor sizes. The code is available at https://github.com/Xuyan923r/DeltaTTG.
