# Scaling Inference-Time Compute with Teams of Coding Agents

arXiv: https://arxiv.org/abs/2610.17471 · HTML: https://mlsanity.com/paper/2610.17471/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Reasoning for agents, planning and code, one of 17 directions in LLM reasoning.
- Builds on 18 of its 28 references that are in the map.
- First posted on arXiv 12 Oct 2026.

## Placed in

- LLM reasoning / [Reasoning for agents, planning and code](https://mlsanity.com/lr/reasoning-for-agents-planning-and-code/)
- LLM agents and tool use / [General LLM agent frameworks and benchmarks](https://mlsanity.com/agents/general-llm-agent-frameworks-and-benchmarks/)

## Builds on (most cited first, 18 of 18)

- [Self-Consistency Improves Chain of Thought Reasoning in Language Models](https://mlsanity.com/paper/2203.11171/) (2022)
- [SWE-bench: Can Language Models Resolve Real-World GitHub Issues?](https://mlsanity.com/paper/2310.06770/) (2023)
- [Scaling LLM Test-Time Compute Optimally can be More Effective than Scaling Model Parameters](https://mlsanity.com/paper/2408.03314/) (2024)
- [SWE-agent: Agent-Computer Interfaces Enable Automated Software Engineering](https://mlsanity.com/paper/2405.15793/) (2024)
- [s1: Simple test-time scaling](https://mlsanity.com/paper/2501.19393/) (2025)
- [Large Language Monkeys: Scaling Inference Compute with Repeated Sampling](https://mlsanity.com/paper/2407.21787/) (2024)
- [Adding Error Bars to Evals: A Statistical Approach to Language Model Evaluations](https://mlsanity.com/paper/2411.00640/) (2024)
- [MAGIS: LLM-Based Multi-Agent Framework for GitHub Issue Resolution](https://mlsanity.com/paper/2403.17927/) (2024)
- [Natural-Language Agent Harnesses](https://mlsanity.com/paper/2603.25723/) (2026)
- [ProgramBench: Can Language Models Rebuild Programs From Scratch?](https://mlsanity.com/paper/2605.03546/) (2026)
- [CooperBench: Why Coding Agents Cannot be Your Teammates Yet](https://mlsanity.com/paper/2601.13295/) (2026)
- [Effective Strategies for Asynchronous Software Engineering Agents](https://mlsanity.com/paper/2603.21489/) (2026)
- [An Empirical Study of Harness Design for Coding Agents](https://mlsanity.com/paper/2609.20804/) (2026)
- [When Parallelism Pays Off: Cohesion-Aware Task Partitioning for Multi-Agent Coding](https://mlsanity.com/paper/2606.00953/) (2026)
- [LoopArena: Benchmarking Models as Runtime Controllers for Loop Engineering](https://mlsanity.com/paper/2608.28281/) (2026)
- [Can AI Models Direct Each Other? Organizational Structure as a Probe into Training Limitations](https://mlsanity.com/paper/2603.26458/) (2026)
- [ZEBRA: Zero-shot Budgeted Resource Allocation for LLM Orchestration](https://mlsanity.com/paper/2605.20485/) (2026)
- [Specialize Roles, Mix Deployments: Pushing the Cost-Accuracy Frontier of LLM Agent Teams](https://mlsanity.com/paper/2606.20629/) (2026)

## Abstract (arXiv)

Multi-agent systems promise a new axis for scaling inference: rather than having one agent think longer or sample more attempts, a task is split across many agents that work in parallel and coordinate. However, in practice, more agents can easily produce duplicate work, coordination failures, and higher costs. We therefore formulate team design as a compute allocation problem: starting from a solo agent, where should additional inference compute go to reach the reward-cost Pareto frontier? We build a minimal multi-agent harness from the ground up and trace this frontier by varying, one at a time, the workflow stage at which a lead delegates to its workers (planning, implementation, or verification), the models that form the team, and the number of workers. On ProgramBench, teams outperform solo agents but cost three to seven times as much. With the right compute allocation, however, a heterogeneous 17-agent team comes within 1.4 points of a strong homogeneous 5-agent team at 70% lower cost. This efficiency stems from three findings. First, planning is the most valuable use of workers: in a homogeneous team whose lead decides how many workers to spawn, a lead that delegates only planning to its workers, and then implements and verifies the code itself, matches the reward of a lead that delegates to workers throughout planning, implementation, and verification, at half the cost. Second, cheap models pay off as planners but not as implementers: a strong lead with cheap planners recovers 47.5% of the reward gain of an all-strong team for only 13.9% of its additional cost, whereas cheap implementers lower reward. Third, planners keep improving reward as the team grows, whereas implementers and verifiers plateau beyond four workers. Together, our results offer a guide to spending an agent budget where it counts, given the task, cost, and latency constraints a user has.
