# ViewStruct: View-Grounded Articulation and Connectivity Inference

arXiv: https://arxiv.org/abs/2610.16793 · HTML: https://mlsanity.com/paper/2610.16793/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 31 of its 34 references that are in the map.
- First posted on arXiv 12 Oct 2026.

## Builds on (most cited first, 30 of 31)

- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision](https://mlsanity.com/paper/2410.19115/) (2024)
- [Category-Level Articulated Object Pose Estimation](https://mlsanity.com/paper/1912.11913/) (2019)
- [Ditto: Building Digital Twins of Articulated Objects from Interaction](https://mlsanity.com/paper/2202.08227/) (2022)
- [PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objects](https://mlsanity.com/paper/2308.07391/) (2023)
- [URDFormer: A Pipeline for Constructing Articulated Simulation Environments from Real-World Images](https://mlsanity.com/paper/2405.11656/) (2024)
- [Articulate-Anything: Automatic Modeling of Articulated Objects via a Vision-Language Foundation Model](https://mlsanity.com/paper/2410.13882/) (2024)
- [CAD-MLLM: Unifying Multimodality-Conditioned CAD Generation With MLLM](https://mlsanity.com/paper/2411.04954/) (2024)
- [Neural Implicit Representation for Building Digital Twins of Unknown Articulated Objects](https://mlsanity.com/paper/2404.01440/) (2024)
- [Real2Code: Reconstruct Articulated Objects via Code Generation](https://mlsanity.com/paper/2406.08474/) (2024)
- [SINGAPO: Single Image Controlled Generation of Articulated Parts in Objects](https://mlsanity.com/paper/2410.16499/) (2024)
- [GRUtopia: Dream General Robots in a City at Scale](https://mlsanity.com/paper/2407.10943/) (2024)
- [OPD: Single-view 3D Openable Part Detection](https://mlsanity.com/paper/2203.16421/) (2022)
- [CAGE: Controllable Articulation GEneration](https://mlsanity.com/paper/2312.09570/) (2023)
- [Ditto in the House: Building Articulation Models of Indoor Scenes through Interactive Perception](https://mlsanity.com/paper/2302.01295/) (2023)
- [OPDMulti: Openable Part Detection for Multiple Objects](https://mlsanity.com/paper/2303.14087/) (2023)
- [Visual Identification of Articulated Object Parts](https://mlsanity.com/paper/2012.00284/) (2020)
- [PhysX-Anything: Simulation-Ready Physical 3D Assets from Single Image](https://mlsanity.com/paper/2511.13648/) (2025)
- [Articraft: An Agentic System for Scalable Articulated 3D Asset Generation](https://mlsanity.com/paper/2605.15187/) (2026)
- [L3GO: Language Agents with Chain-of-3D-Thoughts for Generating Unconventional Objects](https://mlsanity.com/paper/2402.09052/) (2024)
- [Particulate: Feed-Forward 3D Object Articulation](https://mlsanity.com/paper/2512.11798/) (2025)
- [BlenderAlchemy: Editing 3D Graphics with Vision-Language Models](https://mlsanity.com/paper/2404.17672/) (2024)
- [URDF-Anything: Constructing Articulated Objects with 3D Multimodal Language Model](https://mlsanity.com/paper/2511.00940/) (2025)
- [MeshCoder: LLM-Powered Structured Mesh Code Generation from Point Clouds](https://mlsanity.com/paper/2508.14879/) (2025)
- [Articulated Object Estimation in the Wild](https://mlsanity.com/paper/2509.01708/) (2025)
- [Articulated 3D Scene Graphs for Open-World Mobile Manipulation](https://mlsanity.com/paper/2602.16356/) (2026)
- [PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objects](https://mlsanity.com/paper/2605.21572/) (2026)
- [Pandora: Articulated 3D Scene Graphs from Egocentric Vision](https://mlsanity.com/paper/2603.28732/) (2026)
- [Instruct-Particulate: Scaling Feed-Forward 3D Object Articulation with Kinematic Control](https://mlsanity.com/paper/2606.14699/) (2026)
- [Procedura: Agentic 3D Modeling with Procedural Control](https://mlsanity.com/paper/2608.26238/) (2026)

## Abstract (arXiv)

Interacting with unfamiliar objects requires understanding how their parts connect and move. We introduce ViewStruct, a framework for jointly predicting connectivity and articulation in objects and scenes. Given an RGB image with aligned part segmentation and depth, optionally supplemented by images or video, ViewStruct predicts rigid-body groupings, attachments, and joint parameters. Its view-grounded representation links predictions to observed regions and expresses joint geometry in a gravity-aligned, view-relative frame, without requiring category-specific canonical orientations. A pretrained vision--language model is adapted to predict structure in seconds, without requiring observed articulation motion or per-instance optimisation. Experiments demonstrate improved structural prediction over evaluated baselines and transfer to unseen categories, asset sources, and real-world human-interaction videos, despite task-specific training exclusively on synthetic data. Simulated manipulation experiments further demonstrate the utility of predicted joints for generating robot motion trajectories.
