# Variance-Optimal State Resampling for Reinforcement Learning with Verifiable Rewards

arXiv: https://arxiv.org/abs/2610.15888 · HTML: https://mlsanity.com/paper/2610.15888/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Reinforcement learning for reasoning, one of 17 directions in LLM reasoning.
- Builds on 38 of its 43 references that are in the map.
- First posted on arXiv 11 Oct 2026.

## Placed in

- LLM reasoning / [Reinforcement learning for reasoning](https://mlsanity.com/lr/reinforcement-learning-for-reasoning/)

## Builds on (most cited first, 30 of 38)

- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Measuring Mathematical Problem Solving With the MATH Dataset](https://mlsanity.com/paper/2103.03874/) (2021)
- [Qwen2.5 Technical Report](https://mlsanity.com/paper/2412.15115/) (2024)
- [DAPO: An Open-Source LLM Reinforcement Learning System at Scale](https://mlsanity.com/paper/2503.14476/) (2025)
- [Solving Quantitative Reasoning Problems with Language Models](https://mlsanity.com/paper/2206.14858/) (2022)
- [Kimi k1.5: Scaling Reinforcement Learning with LLMs](https://mlsanity.com/paper/2501.12599/) (2025)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [OlympiadBench: A Challenging Benchmark for Promoting AGI with Olympiad-Level Bilingual Multimodal Scientific Problems](https://mlsanity.com/paper/2402.14008/) (2024)
- [Process Reinforcement through Implicit Rewards](https://mlsanity.com/paper/2502.01456/) (2025)
- [Reinforced Self-Training (ReST) for Language Modeling](https://mlsanity.com/paper/2308.08998/) (2023)
- [Group-in-Group Policy Optimization for LLM Agent Training](https://mlsanity.com/paper/2505.10978/) (2025)
- [RAGEN: Understanding Self-Evolution in LLM Agents via Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2504.20073/) (2025)
- [Absolute Zero: Reinforced Self-play Reasoning with Zero Data](https://mlsanity.com/paper/2505.03335/) (2025)
- [BabyAI: A Platform to Study the Sample Efficiency of Grounded Language Learning](https://mlsanity.com/paper/1810.08272/) (2018)
- [R-Zero: Self-Evolving Reasoning LLM from Zero Data](https://mlsanity.com/paper/2508.05004/) (2025)
- [Go-Explore: a New Approach for Hard-Exploration Problems](https://mlsanity.com/paper/1901.10995/) (2019)
- [Reverse Curriculum Generation for Reinforcement Learning](https://mlsanity.com/paper/1707.05300/) (2017)
- [Automatic Curriculum Learning For Deep RL: A Short Survey](https://mlsanity.com/paper/2003.04664/) (2020)
- [SPIRAL: Self-Play on Zero-Sum Games Incentivizes Reasoning via Multi-Agent Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2506.24119/) (2025)
- [Efficient Reinforcement Finetuning via Adaptive Curriculum Learning](https://mlsanity.com/paper/2504.05520/) (2025)
- [Language Models Can Teach Themselves to Program Better](https://mlsanity.com/paper/2207.14502/) (2022)
- [Training Large Language Models for Reasoning through Reverse Curriculum Reinforcement Learning](https://mlsanity.com/paper/2402.05808/) (2024)
- [BREAD: Branched Rollouts from Expert Anchors Bridge SFT & RL for Reasoning](https://mlsanity.com/paper/2506.17211/) (2025)
- [e3: Learning to Explore Enables Extrapolation of Test-Time Compute for LLMs](https://mlsanity.com/paper/2506.09026/) (2025)
- [Self-Questioning Language Models](https://mlsanity.com/paper/2508.03682/) (2025)
- [RLVE: Scaling Up Reinforcement Learning for Language Models with Adaptive Verifiable Environments](https://mlsanity.com/paper/2511.07317/) (2025)
- [Prompt Curriculum Learning for Efficient LLM Post-Training](https://mlsanity.com/paper/2510.01135/) (2025)
- [POPE: Learning to Reason on Hard Problems via Privileged On-Policy Exploration](https://mlsanity.com/paper/2601.18779/) (2026)
- [Search Self-play: Pushing the Frontier of Agent Capability without Supervision](https://mlsanity.com/paper/2510.18821/) (2025)
- [The Crucial Role of Samplers in Online Direct Preference Optimization](https://mlsanity.com/paper/2409.19605/) (2024)

## Abstract (arXiv)

Reinforcement learning with verifiable rewards spends much of its rollout budget on states that yield no learning signal. We recast this as a question about the sampling distribution itself: under a fixed rollout budget, which distribution over states minimizes the variance of the policy-gradient estimator? The answer admits a closed-form Neyman allocation, μvarπ(s) propto dπ(s),σπ(s), which connects naturally to GRPO's group-relative advantage and induces an emergent reverse curriculum as the policy improves, with no externally imposed schedule. Building on this principle, we propose VSR (Variance-driven State Resampling), a plug-in modification to GRPO using a prefix replay buffer and a zero-cost variance proxy. On mathematical reasoning benchmarks and long-horizon agentic tasks (Sokoban, BabyAI), VSR outperforms GRPO and GiGPO on most benchmarks with fewer generated tokens per update.
