# SlotAVS: Object-Centric Audio-Visual Segmentation via Bi-Modal Slot Attention

arXiv: https://arxiv.org/abs/2610.15764 · HTML: https://mlsanity.com/paper/2610.15764/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 61 of its 73 references that are in the map.
- First posted on arXiv 11 Oct 2026.

## Builds on (most cited first, 30 of 61)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [ImageBind: One Embedding Space To Bind Them All](https://mlsanity.com/paper/2305.05665/) (2023)
- [Object-Centric Learning with Slot Attention](https://mlsanity.com/paper/2006.15055/) (2020)
- [Large-scale Contrastive Language-Audio Pretraining with Feature Fusion and Keyword-to-Caption Augmentation](https://mlsanity.com/paper/2211.06687/) (2022)
- [VGGSound: A Large-scale Audio-Visual Dataset](https://mlsanity.com/paper/2004.14368/) (2020)
- [Look, Listen and Learn](https://mlsanity.com/paper/1705.08168/) (2017)
- [VATT: Transformers for Multimodal Self-Supervised Learning from Raw Video, Audio and Text](https://mlsanity.com/paper/2104.11178/) (2021)
- [LanguageBind: Extending Video-Language Pretraining to N-modality by Language-based Semantic Alignment](https://mlsanity.com/paper/2310.01852/) (2023)
- [AudioCLIP: Extending CLIP to Image, Text and Audio](https://mlsanity.com/paper/2106.13043/) (2021)
- [Self-Supervised Learning by Cross-Modal Audio-Video Clustering](https://mlsanity.com/paper/1911.12667/) (2019)
- [The Sound of Pixels](https://mlsanity.com/paper/1804.03160/) (2018)
- [Objects that Sound](https://mlsanity.com/paper/1712.06651/) (2017)
- [SoundNet: Learning Sound Representations from Unlabeled Video](https://mlsanity.com/paper/1610.09001/) (2016)
- [Wav2CLIP: Learning Robust Audio Representations From CLIP](https://mlsanity.com/paper/2110.11499/) (2021)
- [Audio-Visual Instance Discrimination with Cross-Modal Agreement](https://mlsanity.com/paper/2004.12943/) (2020)
- [Learning to Localize Sound Source in Visual Scenes](https://mlsanity.com/paper/1803.03849/) (2018)
- [Self-Supervised Learning of Audio-Visual Objects from Video](https://mlsanity.com/paper/2008.04237/) (2020)
- [Localizing Visual Sounds the Hard Way](https://mlsanity.com/paper/2104.02691/) (2021)
- [Audio-Visual Segmentation](https://mlsanity.com/paper/2207.05042/) (2022)
- [Self-Supervised Video Forensics by Audio-Visual Anomaly Detection](https://mlsanity.com/paper/2301.01767/) (2023)
- [Localizing Visual Sounds the Easy Way](https://mlsanity.com/paper/2203.09324/) (2022)
- [Audio-Visual Segmentation with Semantics](https://mlsanity.com/paper/2301.13190/) (2023)
- [A Closer Look at Weakly-Supervised Audio-Visual Source Localization](https://mlsanity.com/paper/2209.09634/) (2022)
- [AVSegFormer: Audio-Visual Segmentation with Transformer](https://mlsanity.com/paper/2307.01146/) (2023)
- [AV-SAM: Segment Anything Model Meets Audio-Visual Localization and Segmentation](https://mlsanity.com/paper/2305.01836/) (2023)
- [CATR: Combinatorial-Dependence Audio-Queried Transformer for Audio-Visual Video Segmentation](https://mlsanity.com/paper/2309.09709/) (2023)

## Abstract (arXiv)

Audio-Visual Segmentation (AVS) requires predicting pixel-wise masks of sounding objects by grounding acoustic signals in visual space. In multi-source scenes, concurrent sound sources often remain entangled within shared visual representations, leading to merged masks or unstable specialization when using standard alignment-focused transformer architectures. To address this, we present SlotAVS, an object-centric framework driven by competitive bi-modal slot attention. While robust foundation models provide rich semantic priors, SlotAVS shifts the paradigm from global cross-modal fusion to explicit competitive binding. By initializing discrete object slots from temporal audio sequences and enforcing strict slot-wise competition over spatial visual tokens, our method structurally mitigates the blending of distinct acoustic entities. Further, to stabilize instance-level learning, we introduce a Hungarian matching strategy that optimally aligns slots with ground-truth objects using spatial and boundary overlap. Coupled with a numerically stable, confidence-aware mask fusion mechanism, SlotAVS robustly aggregates multi-source predictions. Extensive experiments on the AVSBench dataset demonstrate the efficacy of our approach, achieving 88.6% mIoU on the Single-Source (S4) split and 71.7% mIoU on the Multi-Source (MS3) split. These results show that explicit competitive binding is critical for complex audio-visual scene understanding and effectively leveraging foundation-model priors without relying solely on their capacity.
