# ELECT: Settling Identity Before Rendering for Scalable Story Visualization

arXiv: https://arxiv.org/abs/2610.15555 · HTML: https://mlsanity.com/paper/2610.15555/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 32 of its 38 references that are in the map.
- First posted on arXiv 11 Oct 2026.

## Builds on (most cited first, 30 of 32)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://mlsanity.com/paper/2307.01952/) (2023)
- [DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generation](https://mlsanity.com/paper/2208.12242/) (2022)
- [An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversion](https://mlsanity.com/paper/2208.01618/) (2022)
- [IP-Adapter: Text Compatible Image Prompt Adapter for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2308.06721/) (2023)
- [FLUX.1 Kontext: Flow Matching for In-Context Image Generation and Editing in Latent Space](https://mlsanity.com/paper/2506.15742/) (2025)
- [ELITE: Encoding Visual Concepts into Textual Embeddings for Customized Text-to-Image Generation](https://mlsanity.com/paper/2302.13848/) (2023)
- [PhotoMaker: Customizing Realistic Human Photos via Stacked ID Embedding](https://mlsanity.com/paper/2312.04461/) (2023)
- [StoryDiffusion: Consistent Self-Attention for Long-Range Image and Video Generation](https://mlsanity.com/paper/2405.01434/) (2024)
- [Making LLaMA SEE and Draw with SEED Tokenizer](https://mlsanity.com/paper/2310.01218/) (2023)
- [StoryGAN: A Sequential Conditional GAN for Story Visualization](https://mlsanity.com/paper/1812.02784/) (2018)
- [Training-Free Consistent Text-to-Image Generation](https://mlsanity.com/paper/2402.03286/) (2024)
- [MovieDreamer: Hierarchical Generation for Coherent Long Visual Sequence](https://mlsanity.com/paper/2407.16655/) (2024)
- [Intelligent Grimm -- Open-ended Visual Storytelling via Latent Diffusion Models](https://mlsanity.com/paper/2306.00973/) (2023)
- [SEED-Story: Multimodal Long Story Generation with Large Language Model](https://mlsanity.com/paper/2407.08683/) (2024)
- [Synthesizing Coherent Story with Auto-Regressive Latent Diffusion Models](https://mlsanity.com/paper/2211.10950/) (2022)
- [The Chosen One: Consistent Characters in Text-to-Image Diffusion Models](https://mlsanity.com/paper/2311.10093/) (2023)
- [Integrating Visuospatial, Linguistic and Commonsense Structure into Story Visualization](https://mlsanity.com/paper/2110.10834/) (2021)
- [One-Prompt-One-Story: Free-Lunch Consistent Text-to-Image Generation Using a Single Prompt](https://mlsanity.com/paper/2501.13554/) (2025)
- [DreamStory: Open-Domain Story Visualization by LLM-Guided Multi-Subject Consistent Diffusion](https://mlsanity.com/paper/2407.12899/) (2024)
- [Character-Centric Story Visualization via Visual Planning and Token Alignment](https://mlsanity.com/paper/2210.08465/) (2022)
- [How to Continually Adapt Text-to-Image Diffusion Models for Flexible Customization?](https://mlsanity.com/paper/2410.17594/) (2024)
- [StoryBench: A Multifaceted Benchmark for Continuous Story Visualization](https://mlsanity.com/paper/2308.11606/) (2023)
- [Word-Level Fine-Grained Story Visualization](https://mlsanity.com/paper/2208.02341/) (2022)
- [StoryImager: A Unified and Efficient Framework for Coherent Story Visualization and Completion](https://mlsanity.com/paper/2404.05979/) (2024)
- [AutoStudio: Crafting Consistent Subjects in Multi-turn Interactive Image Generation](https://mlsanity.com/paper/2406.01388/) (2024)
- [TheaterGen: Character Management with LLM for Consistent Multi-turn Image Generation](https://mlsanity.com/paper/2404.18919/) (2024)
- [DiffSensei: Bridging Multi-Modal LLMs and Diffusion Models for Customized Manga Generation](https://mlsanity.com/paper/2412.07589/) (2024)
- [Story-Iter: A Training-free Iterative Paradigm for Long Story Visualization](https://mlsanity.com/paper/2410.06244/) (2024)

## Abstract (arXiv)

Training-free story visualization without reference images must preserve recurring entities across frames while scaling to long narratives. Existing methods typically maintain consistency by conditioning each frame on other frames of the same story, coupling generation time, VRAM, or both to story length. We introduce ELECT, which instead settles cross-frame identity before final rendering through a language-guided scene-entity mapping and stationary anchors elected from the model's own drafts. This makes the per-frame cost of the final rendering pass independent of story length. Joint attention exceeds 96 GB of VRAM at 32 scenes, whereas ELECT remains at 8.3 s per frame and under 20 GB VRAM from 10 to 1000 scenes. On the Story50 long-story benchmark, ELECT reaches 0.833 average Character Consistency Similarity (aCCS), compared with 0.826 for ten-round refinement, at one seventh of its generation cost, with lower text alignment (0.327 vs. 0.340). At 1000 scenes, to our knowledge, the first evaluation of training-free story visualization at this length, ELECT exceeds ten-round refinement by 0.017 aCCS and the nearest flat-cost baseline by 0.091, while also surpassing refinement in text alignment at one twenty-fourth of its generation time. These results show that long-horizon consistency need not require increasingly expensive inter-frame conditioning as stories grow.
