# TGuide: Faster Autoregressive Video Diffusion via Historical Trajectory Guidance

arXiv: https://arxiv.org/abs/2610.14657 · HTML: https://mlsanity.com/paper/2610.14657/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 45 of its 48 references that are in the map.
- First posted on arXiv 10 Oct 2026.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 30 of 45)

- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [One-step Diffusion with Distribution Matching Distillation](https://mlsanity.com/paper/2311.18828/) (2023)
- [Improved Distribution Matching Distillation for Fast Image Synthesis](https://mlsanity.com/paper/2405.14867/) (2024)
- [Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusion](https://mlsanity.com/paper/2407.01392/) (2024)
- [Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion](https://mlsanity.com/paper/2506.08009/) (2025)
- [From Slow Bidirectional to Fast Autoregressive Video Diffusion Models](https://mlsanity.com/paper/2412.07772/) (2024)
- [Timestep Embedding Tells: It's Time to Cache for Video Diffusion Model](https://mlsanity.com/paper/2411.19108/) (2024)
- [LongLive: Real-time Interactive Long Video Generation](https://mlsanity.com/paper/2509.22622/) (2025)
- [Rolling Forcing: Autoregressive Long Video Diffusion in Real Time](https://mlsanity.com/paper/2509.25161/) (2025)
- [SkyReels-V2: Infinite-length Film Generative Model](https://mlsanity.com/paper/2504.13074/) (2025)
- [Self-Forcing++: Towards Minute-Scale High-Quality Video Generation](https://mlsanity.com/paper/2510.02283/) (2025)
- [Matrix-game 2.0: An open-source real-time and streaming interactive world model](https://mlsanity.com/paper/2508.13009/) (2025)
- [Causal Forcing: Autoregressive Diffusion Distillation Done Right for High-Quality Real-Time Interactive Video Generation](https://mlsanity.com/paper/2602.02214/) (2026)
- [Delta-DiT: A Training-Free Acceleration Method Tailored for Diffusion Transformers](https://mlsanity.com/paper/2406.01125/) (2024)
- [WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling](https://mlsanity.com/paper/2512.14614/) (2025)
- [Accelerating Diffusion Transformers with Token-wise Feature Caching](https://mlsanity.com/paper/2410.05317/) (2024)
- [Real-Time Video Generation with Pyramid Attention Broadcast](https://mlsanity.com/paper/2408.12588/) (2024)
- [Frame Context Packing and Drift Prevention in Next-Frame-Prediction Video Diffusion Models](https://mlsanity.com/paper/2504.12626/) (2025)
- [Learning-to-Cache: Accelerating Diffusion Transformer via Layer Caching](https://mlsanity.com/paper/2406.01733/) (2024)
- [FORA: Fast-Forward Caching in Diffusion Transformer Acceleration](https://mlsanity.com/paper/2407.01425/) (2024)
- [From Reusing to Forecasting: Accelerating Diffusion Models with TaylorSeers](https://mlsanity.com/paper/2503.06923/) (2025)
- [VidProM: A Million-scale Real Prompt-Gallery Dataset for Text-to-Video Diffusion Models](https://mlsanity.com/paper/2403.06098/) (2024)
- [ViDiT-Q: Efficient and Accurate Quantization of Diffusion Transformers for Image and Video Generation](https://mlsanity.com/paper/2406.02540/) (2024)
- [Adaptive Caching for Faster Video Generation with Diffusion Transformers](https://mlsanity.com/paper/2411.02397/) (2024)
- [Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory](https://mlsanity.com/paper/2604.08995/) (2026)
- [Autoregressive Adversarial Post-Training for Real-Time Interactive Video Generation](https://mlsanity.com/paper/2506.09350/) (2025)
- [Reward Forcing: Efficient Streaming Video Generation with Rewarded Distribution Matching Distillation](https://mlsanity.com/paper/2512.04678/) (2025)
- [Helios: Real Real-Time Long Video Generation Model](https://mlsanity.com/paper/2603.04379/) (2026)
- [Context Forcing: Consistent Autoregressive Video Generation with Long Context](https://mlsanity.com/paper/2602.06028/) (2026)
- [Infinite Worlds with Versatile Interactions](https://mlsanity.com/paper/2607.07534/) (2026)

## Abstract (arXiv)

Can autoregressive video diffusion be accelerated further when only four denoising steps remain? Existing feature caching approaches struggle in this regime, as large feature changes between denoising timesteps undermine both direct reuse and lightweight predictors. We observe that features across video chunks remain strongly correlated at matching denoising timesteps, offering a complementary source of guidance. Building on this insight, we introduce TGuide, a framework that accelerates autoregressive video diffusion through a lightweight Anchor-Transport-Correct (ATC) predictor guided by historical sampling trajectories. Our ATC combines two complementary references: the current chunk's preceding-step features preserve its spatial structure, while the previous chunk's same-timestep features provide information at the target denoising stage. By integrating these references through spatial retrieval and adaptive correction, ATC improves velocity prediction accuracy despite the large gaps between denoising steps. To mitigate error accumulation across both denoising steps and video chunks, we train the predictor on its own autoregressive rollouts, allowing it to adapt to states shaped by its own earlier predictions. An optional confidence-aware scheduler further adjusts the quality-efficiency trade-off. Experiments on Self Forcing, Causal Forcing, and HY-WorldPlay show that TGuide preserves generation quality while achieving denoising speedups of up to 1.89× over the original 4-step generators. On Self Forcing, TGuide generalizes from 81-frame training videos to 333-frame generation, approximately four times the training length, while exceeding the original model's VBench score.
