# JitterVLA: A Replay Benchmark for Motion Quality in VLA-Driven Human-Robot Manipulation

arXiv: https://arxiv.org/abs/2610.13628 · HTML: https://mlsanity.com/paper/2610.13628/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 12 of its 19 references that are in the map.
- First posted on arXiv 9 Oct 2026.

## Placed in

- Vision-language-action models

## Builds on (most cited first, 12 of 12)

- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [Fine-Tuning Vision-Language-Action Models: Optimizing Speed and Success](https://mlsanity.com/paper/2502.19645/) (2025)
- [DROID: A Large-Scale In-The-Wild Robot Manipulation Dataset](https://mlsanity.com/paper/2403.12945/) (2024)
- [BridgeData V2: A Dataset for Robot Learning at Scale](https://mlsanity.com/paper/2308.12952/) (2023)
- [Real-Time Execution of Action Chunking Flow Policies](https://mlsanity.com/paper/2506.07339/) (2025)
- [VLA-RAIL: A Real-Time Asynchronous Inference Linker for VLA Models and Robots](https://mlsanity.com/paper/2512.24673/) (2025)
- [How Fast Can I Run My VLA? Demystifying VLA Inference Performance with VLA-Perf](https://mlsanity.com/paper/2602.18397/) (2026)
- [Jerk-limited Real-time Trajectory Generation with Arbitrary Target States](https://mlsanity.com/paper/2105.04830/) (2021)
- [Nonlinear Performance Degradation of Vision-Based Teleoperation under Network Latency](https://mlsanity.com/paper/2603.06850/) (2026)
- [GROOVE: Geometry-Guided Reduction of Operational-Space Jerk in VLA Execution](https://mlsanity.com/paper/2609.13695/) (2026)

## Abstract (arXiv)

Vision-language-action (VLA) policies issue sparse targets whose arrival at the robot controller is delayed and irregular, so a reasonable predicted action can still produce abrupt motion near people. Remedies are evaluated on different streams, delays and metrics. JitterVLA replays identical commands and arrival traces through alternative controllers, isolating the controller's effect. We apply it to synthetic reaches, hand trajectories from 20 people, three open VLA pipelines (838 episodes) and a physical UR3. Interpolation lowered modeled p99 jerk for every source, by 83% (615 to 106 m/s^3) on human motion with 200 ms delay, at a 2.0 cm tracking cost, and the effect replicated on 598 new episodes; jerk-limited generation lowered jerk further at a larger cost. Entropy-discontinuity associations had opposite, replicated signs in two pipelines, and entropy gating helped in one but not the other. On the UR3, interpolation lowered accelerometer-derived jerk by 3.0-14.0% in all six exploratory pairs, while a position-derived metric did not resolve the contrast. JitterVLA supports screening before human-centred studies; code and data will be released.
