# GraftOOD: Grafting Out-of-Distribution Exemplars into Advantage-Weighted Rectification for Video Reward Optimization

arXiv: https://arxiv.org/abs/2610.13470 · HTML: https://mlsanity.com/paper/2610.13470/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 29 of its 29 references that are in the map.
- First posted on arXiv 9 Oct 2026.

## Builds on (most cited first, 29 of 29)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Training Diffusion Models with Reinforcement Learning](https://mlsanity.com/paper/2305.13301/) (2023)
- [Flow-GRPO: Training Flow Matching Models via Online RL](https://mlsanity.com/paper/2505.05470/) (2025)
- [DPOK: Reinforcement Learning for Fine-tuning Text-to-Image Diffusion Models](https://mlsanity.com/paper/2305.16381/) (2023)
- [DanceGRPO: Unleashing GRPO on Visual Generation](https://mlsanity.com/paper/2505.07818/) (2025)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [Improving Video Generation with Human Feedback](https://mlsanity.com/paper/2501.13918/) (2025)
- [Learning to Reason under Off-Policy Guidance](https://mlsanity.com/paper/2504.14945/) (2025)
- [DiffusionNFT: Online Diffusion Reinforcement with Forward Process](https://mlsanity.com/paper/2509.16117/) (2025)
- [HPSv3: Towards Wide-Spectrum Human Preference Score](https://mlsanity.com/paper/2508.03789/) (2025)
- [VideoScore: Building Automatic Metrics to Simulate Fine-grained Human Feedback for Video Generation](https://mlsanity.com/paper/2406.15252/) (2024)
- [MixGRPO: Unlocking Flow-based GRPO Efficiency with Mixed ODE-SDE](https://mlsanity.com/paper/2507.21802/) (2025)
- [Seedance 2.0: Advancing Video Generation for World Complexity](https://mlsanity.com/paper/2604.14148/) (2026)
- [VisionReward: Fine-Grained Multi-Dimensional Human Preference Learning for Image and Video Generation](https://mlsanity.com/paper/2412.21059/) (2024)
- [VideoDPO: Omni-Preference Alignment for Video Diffusion Generation](https://mlsanity.com/paper/2412.14167/) (2024)
- [LongCat-Video Technical Report](https://mlsanity.com/paper/2510.22200/) (2025)
- [Seedance 1.5 pro: A Native Audio-Visual Joint Generation Foundation Model](https://mlsanity.com/paper/2512.13507/) (2025)
- [Kling-Omni Technical Report](https://mlsanity.com/paper/2512.16776/) (2025)
- [VideoScore2: Think before You Score in Generative Video Evaluation](https://mlsanity.com/paper/2509.22799/) (2025)
- [MJ-VIDEO: Fine-Grained Benchmarking and Rewarding Video Preferences in Video Generation](https://mlsanity.com/paper/2502.01719/) (2025)
- [FlowAWR: Online Adaptive Flow Reinforcement via Advantage-Weighted Rectification](https://mlsanity.com/paper/2606.30376/) (2026)
- [Flash-GRPO: Efficient Alignment for Video Diffusion via One-Step Policy Optimization](https://mlsanity.com/paper/2605.15980/) (2026)

## Abstract (arXiv)

Video reward optimization can increase proxy rewards while reducing video dynamics, a mismatch we identify as motion collapse, including under a video-level motion-quality reward. We propose GraftOOD, which replaces part of the online rollouts in selected prompt groups with out-of-distribution video exemplars. A shared velocity-regression objective combines group-relative reward rectification with sequence-level exemplar supervision, requiring neither exemplar generation trajectories nor an additional supervised-loss coefficient. We characterize its pointwise optimal field as a source-posterior-weighted combination of the two source-specific target fields. We construct GraftSet-Video, containing 9,588 format-matched exemplars for 2,397 prompts, to supply external supervision. On Wan2.1-1.3B, GraftOOD raises Dynamic Degree from 4.86 to 44.41 relative to reward-only FlowAWR, while HPSv3 decreases from 8.10 to 7.32 and VisionReward remains close. At the main setting, GraftOOD leads nine of ten metrics among three exemplar-augmented methods. Ablations of exemplar frequency and within-group count reveal dynamics--reward trade-offs rather than uniform gains from increasing exemplar usage. These results support external exemplar supervision as a complement to scalar reward feedback, without equating higher measured dynamics with coherent, visually plausible motion in the generated videos. Code is available at hrefhttps://github.com/Fuzm7/FlowAWRGraftOOD.
