# Beyond a Single Crop: Contextualized Embeddings for Player Re-Identification

arXiv: https://arxiv.org/abs/2610.13259 · HTML: https://mlsanity.com/paper/2610.13259/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 22 of its 31 references that are in the map.
- First posted on arXiv 9 Oct 2026.

## Builds on (most cited first, 22 of 22)

- [Sentence-BERT: Sentence Embeddings using Siamese BERT-Networks](https://mlsanity.com/paper/1908.10084/) (2019)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Dense Passage Retrieval for Open-Domain Question Answering](https://mlsanity.com/paper/2004.04906/) (2020)
- [In Defense of the Triplet Loss for Person Re-Identification](https://mlsanity.com/paper/1703.07737/) (2017)
- [Performance Measures and a Data Set for Multi-Target, Multi-Camera Tracking](https://mlsanity.com/paper/1609.01775/) (2016)
- [Passage Re-ranking with BERT](https://mlsanity.com/paper/1901.04085/) (2019)
- [Deep Learning for Person Re-identification: A Survey and Outlook](https://mlsanity.com/paper/2001.04193/) (2020)
- [Person Transfer GAN to Bridge Domain Gap for Person Re-Identification](https://mlsanity.com/paper/1711.08565/) (2017)
- [Beyond Part Models: Person Retrieval with Refined Part Pooling (and a Strong Convolutional Baseline)](https://mlsanity.com/paper/1711.09349/) (2017)
- [TransReID: Transformer-based Object Re-Identification](https://mlsanity.com/paper/2102.04378/) (2021)
- [Omni-Scale Feature Learning for Person Re-Identification](https://mlsanity.com/paper/1905.00953/) (2019)
- [Learning Discriminative Features with Multiple Granularities for Person Re-Identification](https://mlsanity.com/paper/1804.01438/) (2018)
- [Qwen3-VL-Embedding and Qwen3-VL-Reranker: A Unified Framework for State-of-the-Art Multimodal Retrieval and Ranking](https://mlsanity.com/paper/2601.04720/) (2026)
- [CLIP-ReID: Exploiting Vision-Language Model for Image Re-Identification without Concrete Text Labels](https://mlsanity.com/paper/2211.13977/) (2022)
- [FastReID: A Pytorch Toolbox for General Instance Re-identification](https://mlsanity.com/paper/2006.02631/) (2020)
- [A Strong Baseline and Batch Normalization Neck for Deep Person Re-identification](https://mlsanity.com/paper/1906.08332/) (2019)
- [Cross-Modal Implicit Relation Reasoning and Aligning for Text-to-Image Person Retrieval](https://mlsanity.com/paper/2303.12501/) (2023)
- [SportsMOT: A Large Multi-Object Tracking Dataset in Multiple Sports Scenes](https://mlsanity.com/paper/2304.05170/) (2023)
- [Diverse Part Discovery: Occluded Person Re-identification with Part-Aware Transformer](https://mlsanity.com/paper/2106.04095/) (2021)
- [Beyond Appearance: a Semantic Controllable Self-Supervised Learning Framework for Human-Centric Visual Tasks](https://mlsanity.com/paper/2303.17602/) (2023)
- [DeepSportradar-v1: Computer Vision Dataset for Sports Understanding with High Quality Annotations](https://mlsanity.com/paper/2208.08190/) (2022)
- [Multi-task Learning for Joint Re-identification, Team Affiliation, and Role Classification for Sports Visual Tracking](https://mlsanity.com/paper/2401.09942/) (2024)

## Abstract (arXiv)

Person re-identification is typically addressed by learning identity-discriminative embeddings from individual person crops. However, player re-identification in broadcast sports videos presents a unique challenge: players from the same team often share similar appearances, while video sequences provide repeated observations of the same players under different viewpoints and surrounding contexts. Existing crop-based approaches largely ignore this contextual information, which can be critical for resolving visually similar identities. Here, we propose ContextReID, a contextualized embedding framework that represents a player by jointly considering other players in the same frame and observations from different frames of the broadcast sequence. By incorporating both co-occurring players and cross-frame observations, the model learns identity features relative to the surrounding visual context rather than relying only on isolated appearance cues. We implement this framework with a vision-language model that takes sets of player crops as input and generates context-aware embeddings for individual players. A combined contextual learning and retrieval objective encourages the model to capture cross-frame identity relationships while maintaining discriminative embeddings for player matching. Experiments across three multi-object tracking benchmarks show that ContextReID improves player retrieval over conventional single-crop embedding approaches in both Rank-1 and mAP. These results highlight the utility of spatial and temporal context for reliable player identification in broadcast sports videos.
