# Don't Guess, Just Ask: Evaluating Interactive Requirement Clarification for Repository-Level Software Development

arXiv: https://arxiv.org/abs/2610.13022 · HTML: https://mlsanity.com/paper/2610.13022/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 38 of its 57 references that are in the map.
- First posted on arXiv 9 Oct 2026.

## Builds on (most cited first, 30 of 38)

- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Evaluating Large Language Models Trained on Code](https://mlsanity.com/paper/2107.03374/) (2021)
- [BERTScore: Evaluating Text Generation with BERT](https://mlsanity.com/paper/1904.09675/) (2019)
- [Program Synthesis with Large Language Models](https://mlsanity.com/paper/2108.07732/) (2021)
- [SWE-bench: Can Language Models Resolve Real-World GitHub Issues?](https://mlsanity.com/paper/2310.06770/) (2023)
- [LiveCodeBench: Holistic and Contamination Free Evaluation of Large Language Models for Code](https://mlsanity.com/paper/2403.07974/) (2024)
- [DeepSeek-V4: Towards Highly Efficient Million-Token Context Intelligence](https://mlsanity.com/paper/2606.19348/) (2026)
- [ChatDev: Communicative Agents for Software Development](https://mlsanity.com/paper/2307.07924/) (2023)
- [GLM-5: from Vibe Coding to Agentic Engineering](https://mlsanity.com/paper/2602.15763/) (2026)
- [TheAgentCompany: Benchmarking LLM Agents on Consequential Real World Tasks](https://mlsanity.com/paper/2412.14161/) (2024)
- [SWE-bench Multimodal: Do AI Systems Generalize to Visual Software Domains?](https://mlsanity.com/paper/2410.03859/) (2024)
- [DeepSeek-V4.1-Flash: Pushing the Limits of KV Cache Compression](https://mlsanity.com/paper/2609.19969/) (2026)
- [PERSONA: A Reproducible Testbed for Pluralistic Alignment](https://mlsanity.com/paper/2407.17387/) (2024)
- [WebGen-Bench: Evaluating LLMs on Generating Interactive and Functional Websites from Scratch](https://mlsanity.com/paper/2505.03733/) (2025)
- [SimulatorArena: Are User Simulators Reliable Proxies for Multi-Turn Evaluation of AI Assistants?](https://mlsanity.com/paper/2510.05444/) (2025)
- [HAICOSYSTEM: An Ecosystem for Sandboxing Safety Risks in Human-AI Interactions](https://mlsanity.com/paper/2409.16427/) (2024)
- [How Efficient is LLM-Generated Code? A Rigorous & High-Standard Benchmark](https://mlsanity.com/paper/2406.06647/) (2024)
- [SWE-chat: Coding Agent Interactions From Real Users in the Wild](https://mlsanity.com/paper/2604.20779/) (2026)
- [Ambig-SWE: Interactive Agents to Overcome Underspecificity in Software Engineering](https://mlsanity.com/paper/2502.13069/) (2025)
- [FeatureBench: Benchmarking Agentic Coding for Complex Feature Development](https://mlsanity.com/paper/2602.10975/) (2026)
- [Requirements are All You Need: From Requirements to Code with LLMs](https://mlsanity.com/paper/2406.10101/) (2024)
- [GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine?](https://mlsanity.com/paper/2606.17861/) (2026)
- [RPG: A Repository Planning Graph for Unified and Scalable Codebase Generation](https://mlsanity.com/paper/2509.16198/) (2025)
- [A Survey on LLM-based Conversational User Simulation](https://mlsanity.com/paper/2604.24977/) (2026)
- [TOM-SWE: User Mental Modeling For Software Engineering Agents](https://mlsanity.com/paper/2510.21903/) (2025)
- [MiniAppBench: Evaluating the Shift from Text to Interactive HTML Responses in LLM-Powered Assistants](https://mlsanity.com/paper/2603.09652/) (2026)
- [SWE-Milestone: Evaluating AI Agents on Continuous Software Evolution](https://mlsanity.com/paper/2603.13428/) (2026)
- [Can Code Language Models Learn Clarification-Seeking Behaviors?](https://mlsanity.com/paper/2504.16331/) (2025)
- [ClarifyCodeBench: Evaluating LLMs on Clarifying Ambiguous Requirements for Code Generation](https://mlsanity.com/paper/2607.00711/) (2026)
- [From Requirements to Code: Understanding Developer Practices in LLM-Assisted Software Engineering](https://mlsanity.com/paper/2507.07548/) (2025)

## Abstract (arXiv)

As LLMs become increasingly capable of implementing software, a critical bottleneck emerges: whether they truly understand what users want. Users often begin with vague intent, leaving important requirements to be clarified through interaction. In repository-level development, misunderstandings can propagate and cause costly rework. However, existing benchmarks typically evaluate implementation from complete specifications or underspecified requests, overlooking pre-coding requirement clarification. Prior clarification studies mainly focus on function-level tasks. It therefore remains unclear how well LLMs can transform vague intent into clear requirements through interaction and how this capability affects subsequent code generation. We introduce ReqClarifyBench, an interactive requirement clarification benchmark for repository-level software development. It contains 341 tasks spanning game, miniapp, and web development, each with a vague user intent, a human-validated requirement document, and code evaluation artifacts. We employ LLM-based user simulators with diverse personas derived from real-world conversations. We evaluate six LLMs in terms of clarification effectiveness and generated requirement document quality. Results show that stronger clarification effectiveness does not necessarily translate into higher document quality, and performance varies substantially across user personas. We also find that coding-agent harnesses do not further improve requirement document quality compared with their base LLMs. These findings offer insights for building LLM-based end-to-end software development systems.
