# EmbodiedCLBench: Evaluating Continual Learning for Self-Evolving Embodied Agents

arXiv: https://arxiv.org/abs/2610.13021 · HTML: https://mlsanity.com/paper/2610.13021/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 46 of its 57 references that are in the map.
- First posted on arXiv 9 Oct 2026.

## Builds on (most cited first, 30 of 46)

- [LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learning](https://mlsanity.com/paper/2306.03310/) (2023)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Tasks](https://mlsanity.com/paper/1912.01734/) (2019)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Tasks](https://mlsanity.com/paper/2112.03227/) (2021)
- [Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Grounding](https://mlsanity.com/paper/2010.07954/) (2020)
- [RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robots](https://mlsanity.com/paper/2406.02523/) (2024)
- [REVERIE: Remote Embodied Visual Referring Expression in Real Indoor Environments](https://mlsanity.com/paper/1904.10151/) (2019)
- [ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills](https://mlsanity.com/paper/2302.04659/) (2023)
- [TEACh: Task-driven Embodied Agents that Chat](https://mlsanity.com/paper/2110.00534/) (2021)
- [A Comprehensive Survey of Self-Evolving AI Agents: A New Paradigm Bridging Foundation Models and Lifelong Agentic Systems](https://mlsanity.com/paper/2508.07407/) (2025)
- [Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI](https://mlsanity.com/paper/2407.06886/) (2024)
- [A Survey of Self-Evolving Agents: What, When, How, and Where to Evolve on the Path to Artificial Super Intelligence](https://mlsanity.com/paper/2507.21046/) (2025)
- [PhysBench: Benchmarking and Enhancing Vision-Language Models for Physical World Understanding](https://mlsanity.com/paper/2501.16411/) (2025)
- [EmbodiedScan: A Holistic Multi-Modal 3D Perception Suite Towards Embodied AI](https://mlsanity.com/paper/2312.16170/) (2023)
- [EmbSpatial-Bench: Benchmarking Spatial Understanding for Embodied Tasks with Large Vision-Language Models](https://mlsanity.com/paper/2406.05756/) (2024)
- [GOAT-Bench: A Benchmark for Multi-Modal Lifelong Navigation](https://mlsanity.com/paper/2404.06609/) (2024)
- [Lifelong Learning of Large Language Model based Agents: A Roadmap](https://mlsanity.com/paper/2501.07278/) (2025)
- [LifelongAgentBench: Evaluating LLM Agents as Lifelong Learners](https://mlsanity.com/paper/2505.11942/) (2025)
- [SkillLearnBench: Benchmarking Continual Learning Methods for Agent Skill Generation on Real-World Tasks](https://mlsanity.com/paper/2604.20087/) (2026)
- [StreamBench: Towards Benchmarking Continuous Improvement of Language Agents](https://mlsanity.com/paper/2406.08747/) (2024)
- [Building Self-Evolving Agents via Experience-Driven Lifelong Learning: A Framework and Benchmark](https://mlsanity.com/paper/2508.19005/) (2025)
- [SkillFlow:Benchmarking Lifelong Skill Discovery and Evolution for Autonomous Agents](https://mlsanity.com/paper/2604.17308/) (2026)
- [Exposing Limitations of Language Model Agents in Sequential-Task Compositions on the Web](https://mlsanity.com/paper/2311.18751/) (2023)
- [Embodied Scene Understanding for Vision Language Models via MetaVQA](https://mlsanity.com/paper/2501.09167/) (2025)
- [Unveiling the Compositional Ability Gap in Vision-Language Reasoning Model](https://mlsanity.com/paper/2505.19406/) (2025)
- [SEA-Eval: A Benchmark for Evaluating Self-Evolving Agents Beyond Episodic Assessment](https://mlsanity.com/paper/2604.08988/) (2026)
- [Atomic-to-Compositional Generalization for Mobile Agents with A New Benchmark and Scheduling System](https://mlsanity.com/paper/2506.08972/) (2025)
- [SimWorld: An Open-ended Realistic Simulator for Autonomous Agents in Physical and Social Worlds](https://mlsanity.com/paper/2512.01078/) (2025)

## Abstract (arXiv)

Continual learning requires models to accumulate past experience and transfer it to new tasks. Despite substantial research on continual learning, existing work remains largely confined to non-embodied settings, without extending to embodied environments. To address this gap, we introduce EmbodiedCLBench, the first benchmark in embodied simulation for evaluating the continual learning capability of self-evolving agents. With compositional generalization as the core evaluation principle, our benchmark evaluates whether agents can first learn from basic tasks and then recombine the acquired skills to solve complex, unseen advanced tasks. Based on EmbodiedCLBench, we conduct extensive experiments across multiple agent harnesses and learning methods, revealing consistent limitations and distinctive behaviors. Our results show that while advanced tasks can be hardly solved under zero-shot setting, the experience from basic tasks enables consistent improvement. Such benefit from the experience remains stable even if the task complexity increases. However, this improvement does not scale accordingly with the number of learning samples, and current agents cannot extract meaningful information from additional experience. Collectively, our findings highlight continual learning as a fundamental yet underexplored capability, and our benchmark offers valuable resources for designing effective self-evolving agents in embodied environments. Our code and dataset are available at https://pku-value-lab.github.io/EmbodiedCLBench-homepage.
